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Project: Plagued

Rust Statistics

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Online · checked 12m ago · 91.229.114.90:28100

Abstract

We describe the public Rust server Project: Plagued, reached at 91.229.114.90:28100 and hosted in NA (us5). At the last check it held 0 of 100 places, against a seven-day mean of 1 and a peak of 61. It ranks #3,136 of all servers, the top 14%, and #518 in NA. It last wiped 8d ago.

Keywordsmodded oxide pve

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1000% full
In the queue0no queue
Seven-day mean1peak 6, 48 h peak 2
Rank2#3,136top 14%; #518 in NA
Last wipe8d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.511.5202:0011:0020:0004:0013:0023:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
02040608002:0011:0020:0004:0013:0023:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 14% of all ranked servers, the top 28% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap9 daysbetween real wipes
On rhythm100%of its recent wipes
Wipe-day peak6players, last three wipes
Crowd held50%else halves by day 4.5
Tue 20 OctSat 10 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 4, 27 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Tue 20 Oct, 10:138d ago 4 – running 0
Sat 10 Oct, 08:1518d ago 7 halved by day 5 10.1 d 1
Thu 1 Oct, 17:39fw27d ago 6 held half 8.6 d 0
Wed 23 Sep, 12:0835d ago 7 halved by day 4 8.2 d 0
Mon 14 Sep, 02:1844d ago 6 held half 9.4 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Project: Plagued
Figure 5: The map: Custom Map, size 3500, seed 1337.
Table 4: The server's published settings.
Address91.229.114.90:28100
RegionNA · us5
Max players100
Group limit8, the default
Wipe schedule–
Last wipe20 Oct 2026, 10:13 UTC
Hostname–
First seen13 Sep 2026
MapCustom Map
Size3500
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are North American Rust servers [2], modded servers by player count [3], rust pve servers [4] and next Rust wipe times [5].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 249 on average311/2000
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 103 on average150/200
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 50 on average62/200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average36/200
Orange Dream | Cozy PvE/RP | No KOSNA · groups of 8+ · biweekly · 35 on average30/200
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average42/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1Does Project: Plagued perform well?

Its average server fps over the last 48 hours was 54, with a minimum of 17. Its entity count reached a maximum of 84,026, including buildings, deployables and all other world objects. Its highest memory usage was 2,957 MB. When fps is low and entity count climbs, players feel lag.

A.2In which location is Project: Plagued based?

Region code us5 accompanies the NA tag by which Project: Plagued lists itself in North America. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 91.229.114.90:28100 is its address.

A.3How reliable is Project: Plagued, and is it currently online?

Project: Plagued is online at this time. The uptime it reports indicates a restart about 5 hours ago. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first observed on 13 September 2026 by Rust Statistics.

A.4What version of Rust is run on Project: Plagued?

The version of Rust on Project: Plagued is network protocol 2635 and build 168909, and the operating system is Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5When are wipes carried out on Project: Plagued?

With irregular wipe times, Project: Plagued offers no next wipe to predict. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 8 days 14 hours have passed since the current world was generated.

A.6How would you describe wipe day on Project: Plagued?

Across its recent wipes, the average peak population was 6 players. The peak on the latest wipe came 27 hours after it began. Half the peak was sustained until the next wipe in 50% of recent wipes. In the other cases, the population fell below half by day 4.5.

Player count

A.7What is the rank of Project: Plagued among Rust servers?

On player hours over seven days Project: Plagued is #3,136, within the top 14% of all ranked servers; within North America it is #518.

A.8At what level does Project: Plagued operate in terms of players?

On Project: Plagued, 0 of the 100 slots are occupied at present. Over the last week the count averages 1 players and reaches 6 at its height. Of the last 48 hours, the peak hour falls at 21:00 UTC, with an average of 2 players.

Tags and filters

A.9How should the tags on Project: Plagued be interpreted?

gmrust (Game mode): Rust survival, in its standard form; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $rus5 (Region code): us5 is the code recorded for this server's region; ^p (PvE): Player fighting is off; danger comes from the world; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game; NA (North America): North America is the region it appears under in the server browser: these are the tags Project: Plagued publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can Project: Plagued be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Project: Plagued: Modded Rust servers, Rust PvE servers: live list and North American server statistics. It appears under the following filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and map

A.11Under what rules and settings does Project: Plagued operate?

The name of Project: Plagued states no gather rate. At 8 players, the group limit equals the game's default. pve is the game mode here; players cannot fight each other. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Oxide on this server. VAC is active: that is Valve's anti-cheat.

A.12What is the map for Project: Plagued?

The game generates Project: Plagued's procedural map at size 3,500, from seed 1337. Because size and seed determine the map, RustMaps can show it, linked from this page. The name of the map is Custom Map.

How to join

A.13How do you connect to Project: Plagued?

Enter client.connect 91.229.114.90:28100 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. The website for this server is https://discord.com/invite/VzHX6sjNRP.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$rus5,v2635,NA,^p,gmrust,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp100Max players. 100 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. This server runs game build 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$rus5Region code. us5 is the code recorded for this server's region.
Gameplay
^pPvE. Player fighting is off; danger comes from the world.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. Modded listing: plugins or settings modify the game.
Region
NANorth America. North America is the region it appears under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

PROJECT: PLAGUED CREATED BY FRIENDS. FUELED BY BAD DECISIONS. Cooperative zombie PvE on Monsters Land: a 4K custom map with unique monuments and build sites. FEATURES • Roaming zombie hordes, elite infected and named monument bosses • Discoverable Magic weapons, unique powers and Plague Surge drop boosts • Earn Gold, unlock Shop perks, level your Skill Tree and complete daily quests • Buy raids from Easy to Nightmare, tackle dungeons and summon team Heli or Bradley encounters • 48-slot backpacks keep loot on death; contents reset at wipe • Optional Auto Pickup perk, larger stacks, Taxi and custom HUDs • Faster furnaces, quarries and pump jacks; 3-minute locked crates and rapid supply drops Build smart, help new survivors and report bugs instead of exploiting them. GUIDE & COMMUNITY: playplagued.com IN GAME: /info • /shop • /st • /quests • /magicstarter DISCORD LINKING: /auth

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. North American Rust servers. ruststatistics.org/top-us-rust-servers.
  3. [3]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Rust pve servers. ruststatistics.org/top-rust-pve-servers.
  5. [5]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.