CSL EmptyMap LiveTest
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 8d ago · 91.245.44.75:28360
Abstract
We describe the public Rust server CSL EmptyMap LiveTest, reached at 91.245.44.75:28360. It is offline at the last check, against a seven-day mean of 01. It ranks #14,140 of all servers, the top 64%. It last wiped 8d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 64% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Tue 20 Oct, 07:198d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 91.245.44.75:28360 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 1000 max |
| Wipe schedule | – |
| Last wipe | 20 Oct 2026, 07:19 UTC |
| Hostname | – |
| First seen | 20 Oct 2026 |
| Map | ATLAS MINI-GAMES |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 156 on average | 187/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average | 133/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average | 152/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average | 136/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average | 14/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 44/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What is the location of CSL EmptyMap LiveTest?
A region is not published by CSL EmptyMap LiveTest. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 91.245.44.75:28360 is its address.
A.2What is the reliability of CSL EmptyMap LiveTest, and is it online?
Right now, CSL EmptyMap LiveTest is offline, and the last time it was seen was 8 days 5 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 20 October 2026 by Rust Statistics.
A.3What version of Rust is run on CSL EmptyMap LiveTest?
CSL EmptyMap LiveTest is running Rust network protocol 2634 and build 166494 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.4When are wipes carried out on CSL EmptyMap LiveTest?
The record of CSL EmptyMap LiveTest's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 8 days 5 hours.
A.5How would you describe wipe day on CSL EmptyMap LiveTest?
Across its recent wipes, the average peak population was 1 players. The crowd reached its maximum 0 hours after the latest wipe.
Population
A.6What is the rank of CSL EmptyMap LiveTest among Rust servers?
Ranked by player hours across seven days, CSL EmptyMap LiveTest holds #14,140, in the top 64% of all ranked servers.
A.7What is the population level of CSL EmptyMap LiveTest?
CSL EmptyMap LiveTest is not online now; 8 days 5 hours have passed since it was last seen.
Tags and filters
A.8What is the meaning of the tags on CSL EmptyMap LiveTest?
The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): The slot count is 50; ts1000 (Group limit): A team holds no more than 1000; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; sc1 (Custom tag): The owner or a plugin set this tag; it is not one of Rust's standard tags, which CSL EmptyMap LiveTest publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.9Where can CSL EmptyMap LiveTest be found among the Rust Statistics lists and filters?
These Rust Statistics lists include CSL EmptyMap LiveTest: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules, settings, map
A.10Under what rules and settings does CSL EmptyMap LiveTest operate?
No gather rate appears in the name of CSL EmptyMap LiveTest. 1000 players is the cap on a group. survival is the game mode here; the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. VAC is inactive: the anti-cheat from Valve is off.
How to join
A.11How do you connect to CSL EmptyMap LiveTest?
Press F1 inside Rust to open the console and enter client.connect 91.245.44.75:28360. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,sc1,ts1000,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp50 | Max players. The slot count is 50. |
ts1000 | Group limit. A team holds no more than 1000. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs166494 | Build. The game build is 166494. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
| Other | |
sc1 | Custom tag. The owner or a plugin set this tag; it is not one of Rust's standard tags. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.