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ServerDevServer

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 6d ago · 91.245.44.75:28017

Abstract

We describe the public Rust server ServerDevServer, reached at 91.245.44.75:28017. It is offline at the last check, against a seven-day mean of 0 and a peak of 11. It ranks #13,593 of all servers, the top 61%. It last wiped 6d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1000% full
In the queue0no queue
Seven-day mean0peak 1
Rank2#13,593top 61%
Last wipe6d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep.

4Rank

The server stands in the top 61% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap1.5 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak1players, last three wipes
Wed 21 OctMon 19 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Wed 21 Oct, 21:096d ago 1 – running 1
Mon 19 Oct, 14:418d ago 1 – 2.3 d 1
Fri 16 Oct, 18:5011d ago 1 – 2.8 d 1
Thu 15 Oct, 15:2312d ago 1 – 1.1 d 1
Sun 11 Oct, 05:1917d ago 1 – 4.4 d 1
Sat 10 Oct, 09:2818d ago 1 – 0.8 d 1
Fri 9 Oct, 21:2718d ago 1 – 0.5 d 2
Thu 8 Oct, 00:1120d ago 2 – 1.9 d 0
Wed 7 Oct, 00:1421d ago 3 – 1 d 1
Mon 5 Oct, 23:1322d ago 3 – 1 d 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 5: The map: discord.gg/atlasrust, size 5000, seed 543625.
Table 4: The server's published settings.
Address91.245.44.75:28017
Region–
Max players100
Group limit30 max
Wipe schedule–
Last wipe21 Oct 2026, 21:49 UTC
Hostname–
First seen13 Sep 2026
Mapdiscord.gg/atlasrust
Size5000
Seed543625

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and next Rust wipe times [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 155 on average175/500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average133/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average178/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average134/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average16/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average50/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does ServerDevServer have?

A region is not published by ServerDevServer. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 91.245.44.75:28017.

A.2What is the online status and reliability of ServerDevServer?

Right now, ServerDevServer is offline, and the last time it was seen was 6 days 12 hours ago. Its uptime over the last full days (7 days) was 2%, with 3 of 168 hours online. It was first observed on 13 September 2026 by Rust Statistics.

A.3What is the Rust version for ServerDevServer?

Rust network protocol 2634 and build 167781 is the version that ServerDevServer runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4When are wipes carried out on ServerDevServer?

With irregular wipe times, ServerDevServer offers no next wipe to predict. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 6 days 14 hours ago.

A.5How would you describe wipe day on ServerDevServer?

Recent wipes saw an average peak of 1 players. The crowd reached its maximum 1 hours after the latest wipe.

Population

A.6What position does ServerDevServer occupy in the ranking of Rust servers?

Ranked by player hours across seven days, ServerDevServer holds #13,593, in the top 61% of all ranked servers.

A.7What is the population level of ServerDevServer?

At this moment ServerDevServer is offline, having last been seen 6 days 12 hours ago. Averaged over the last seven days: 0 players; the same period peaks at 1.

Tags, lists

A.8What is the meaning of the tags on ServerDevServer?

Tags from ServerDevServer, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp100 (Max players): The slot count is 100; ts30 (Group limit): Teams are capped at 30; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can ServerDevServer be found among the Rust Statistics lists and filters?

The Rust Statistics lists that ServerDevServer fits are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Rules, settings, map

A.10Which settings and rules are in force on ServerDevServer?

The name of ServerDevServer states no gather rate. The team limit is 30 players. The mode is survival, which means gather, build and raid: the standard game. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running. VAC is inactive: the anti-cheat from Valve is off.

A.11What is the map for ServerDevServer?

Generated by the game from seed 543625, the procedural map on ServerDevServer measures 5,000. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page. The map is named discord.gg/atlasrust.

Connection

A.12How do you connect to ServerDevServer?

Enter client.connect 91.245.44.75:28017 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts30,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp100Max players. The slot count is 100.
ts30Group limit. Teams are capped at 30.
v2634Protocol. Your game must run protocol 2634 to connect.
cs167781Build. The game build is 167781.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.