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Vitality Local LiveTest

Rust Statistics

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Offline · checked 1d ago · 91.245.44.75:28018

Abstract

We describe the public Rust server Vitality Local LiveTest, reached at 91.245.44.75:28018. It is offline at the last check, against a seven-day mean of 0 and a peak of 11. It ranks #11,903 of all servers, the top 53%. It last wiped 13d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak 1
Rank2#11,903top 53%
Last wipe13d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123402:0006:0010:0013:0017:0021:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 53% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct14 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap0.9 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak1players, last three wipes
Crowd held100%of its cycles kept half the crowd
Wed 21 OctThu 15 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Wed 21 Oct, 12:417d ago 1 – running 0
Thu 15 Oct, 12:5013d ago 1 – 6 d 0
Wed 14 Oct, 18:2614d ago 1 – 0.8 d 0
Sun 11 Oct, 03:2917d ago 1 held half 3.6 d 1
Sat 10 Oct, 08:0818d ago 1 – 0.8 d 0
Fri 9 Oct, 22:2619d ago 1 – 0.4 d 1
Wed 30 Sep, 11:4928d ago 2 – 9.4 d 1
Tue 29 Sep, 09:3829d ago 2 – 1.1 d 0
Mon 28 Sep, 14:4030d ago 2 – 0.8 d 0
Sun 27 Sep, 10:2631d ago 1 – 1.2 d 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address91.245.44.75:28018
Region–
Max players10
Group limit32 max
Wipe schedule–
Last wipe15 Oct 2026, 12:50 UTC
Hostname–
First seen16 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and predicted wipe schedule [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 155 on average29/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average129/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average32/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average20/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average5/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average2/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of Vitality Local LiveTest?

No region is published by Vitality Local LiveTest. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 91.245.44.75:28018 is its address.

A.2What is the reliability of Vitality Local LiveTest, and is it online?

At the present moment, Vitality Local LiveTest is offline; it was last seen 28 hours ago. The server was up 51% of the time over the last 7 full days, 85 of 168 hours. It was first observed on 16 September 2026 by Rust Statistics.

A.3What version of Rust is run on Vitality Local LiveTest?

Rust network protocol 2635 and build 168909 is the version that Vitality Local LiveTest runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4On what cycle does Vitality Local LiveTest wipe?

No next wipe can be predicted for Vitality Local LiveTest since its wipes occur at irregular intervals. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 13 days 13 hours.

A.5What characterises wipe day on Vitality Local LiveTest?

The average busiest point of recent wipes was 1 players. The crowd reached its maximum 0 hours after the latest wipe. Half the peak was sustained until the next wipe in 100% of recent wipes.

Population

A.6What is the rank of Vitality Local LiveTest among Rust servers?

The seven-day player-hours ranking puts Vitality Local LiveTest at #11,903, within the top 53% of ranked servers.

A.7What is the population level of Vitality Local LiveTest?

The last recorded sighting of Vitality Local LiveTest was 28 hours ago; it is offline now. Over the last week the count averages 0 players and reaches 1 at its height.

Tags and filters

A.8What is the meaning of the tags on Vitality Local LiveTest?

Tags from Vitality Local LiveTest, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp10 (Max players): It offers 10 slots; ts32 (Group limit): 32 is the maximum team size; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can Vitality Local LiveTest be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Vitality Local LiveTest fits are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules, settings, map

A.10Under what rules and settings does Vitality Local LiveTest operate?

The name of Vitality Local LiveTest states no gather rate. 32 players is the cap on a group. survival is the game mode here; the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running. The server has VAC off, Valve's anti-cheat.

A.11On which map does Vitality Local LiveTest take place?

On Vitality Local LiveTest the terrain is procedural, built by the game itself.

Connection

A.12What steps are required to join Vitality Local LiveTest?

Enter client.connect 91.245.44.75:28018 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts32,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp10Max players. It offers 10 slots.
ts32Group limit. 32 is the maximum team size.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. The game build is 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.