Dantor PVE Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 10m ago · 91.47.117.61:28015
Abstract
We describe the public Rust server Dantor PVE Server, reached at 91.47.117.61:28015. At the last check it held 0 of 50 places, against a seven-day mean of 0 and a peak of 21. It ranks #8,282 of all servers, the top 37%. It last wiped 7d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 37% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 91.47.117.61:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 21 Oct 2026, 20:23 UTC |
| Hostname | – |
| First seen | 23 Oct 2026 |
| Map | Procedural Map |
| Size | 3500 |
| Seed | 52354368 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 152 on average | 41/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 135/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average | 59/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average | 19/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 3/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 5/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1How well does Dantor PVE Server run?
The server fps averaged 58 over the last 48 hours, never dropping below 35. Buildings, deployables and all other world objects counted together reached a maximum of 67,874 entities. Memory use peaked at 2,934 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2In which location is Dantor PVE Server based?
There is no region published for Dantor PVE Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 91.47.117.61:28015 is its address.
A.3What is the reliability of Dantor PVE Server, and is it online?
At the present moment, Dantor PVE Server is online. The uptime it reports indicates a restart about 2 days 5 hours ago. Of the 120 hours in the last 5 full days, 119 were served, an availability of 99%. It was first observed on 23 October 2026 by Rust Statistics.
A.4What is the Rust version for Dantor PVE Server?
The version of Rust on Dantor PVE Server is network protocol 2635 and build 168909, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.5What schedule does Dantor PVE Server follow for wipes?
Too few wipes by Dantor PVE Server have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 7 days 9 hours have passed since the current world was generated.
Player count
A.6How does Dantor PVE Server compare with other Rust servers in the rankings?
Ranked by player hours across seven days, Dantor PVE Server holds #8,282, in the top 37% of all ranked servers.
A.7At what level does Dantor PVE Server operate in terms of players?
The current population of Dantor PVE Server is 0, drawn from 50 slots. Averaged over the last seven days: 0 players; the same period peaks at 2.
Tags, lists
A.8How should the tags on Dantor PVE Server be interpreted?
gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags Dantor PVE Server publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can Dantor PVE Server be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Dantor PVE Server fits are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Settings and map
A.10Which settings and rules are in force on Dantor PVE Server?
No gather rate appears in the name of Dantor PVE Server. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gathering, building and raiding, as the game is usually played. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. Oxide plugins are running. The server has VAC on, Valve's anti-cheat.
A.11On which map does Dantor PVE Server take place?
Size 3,500 and seed 52354368 define the procedural, game-generated map on Dantor PVE Server. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
Connection
A.12What is the process for joining Dantor PVE Server?
Press F1 inside Rust to open the console and enter client.connect 91.47.117.61:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. The mode is vanilla survival. |
mp50 | Max players. The slot count is 50. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. A region code has not been set. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.