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Carbon Test Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 15d ago · 91.67.161.216:28015

Abstract

We describe the public Rust server Carbon Test Server, reached at 91.67.161.216:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,346 of all servers, the top 71%. It last wiped 15d ago.

Keywordsmodded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,346top 71%
Last wipe15d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep.

4Rank

The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k26 Sep1 Oct6 Oct10 Oct15 Oct20 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap2.4 daysbetween real wipes
On rhythm33%of its recent wipes
Wipe-day peak1players, last three wipes
Crowd held0%else halves by day 2
Tue 13 OctSun 4 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Tue 13 Oct, 13:3715d ago 1 – running 1
Sun 4 Oct, 12:4924d ago 1 halved by day 2 9 d 1
Sat 3 Oct, 09:1625d ago 2 – 1.1 d 0
Wed 30 Sep, 23:0828d ago 0 – 2.4 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Carbon Test Server
Figure 5: The map: Procedural Map, size 1000, seed 921410901. Open on RustMaps.
Table 4: The server's published settings.
Address91.67.161.216:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe13 Oct 2026, 13:37 UTC
Hostname–
First seen26 Sep 2026
MapProcedural Map
Size1000
Seed921410901

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and upcoming Rust wipes [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average51/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average125/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average39/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average52/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average9/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average6/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is Carbon Test Server based?

A region is not published by Carbon Test Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 91.67.161.216:28015.

A.2What is the online status and reliability of Carbon Test Server?

Carbon Test Server is currently offline, with the last sighting 15 days 8 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 26 September 2026 by Rust Statistics.

A.3What version of Rust is run on Carbon Test Server?

Carbon Test Server is running Rust network protocol 2634 and build 167781 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4On what cycle does Carbon Test Server wipe?

Prediction of the next wipe is impossible for Carbon Test Server, which wipes irregularly. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 15 days 10 hours have passed since the current world was generated.

A.5How would you describe wipe day on Carbon Test Server?

Across its recent wipes, the average peak population was 1 players. The peak on the latest wipe came 1 hours after it began. Half the peak was sustained until the next wipe in 0% of recent wipes. If not, the population dropped below half by day 2.

Player count

A.6How does Carbon Test Server compare with other Rust servers in the rankings?

Ranked by player hours across seven days, Carbon Test Server holds #15,346, in the top 71% of all ranked servers.

A.7At what level does Carbon Test Server operate in terms of players?

The last recorded sighting of Carbon Test Server was 15 days 8 hours ago; it is offline now.

Tags and filters

A.8What do the tags associated with Carbon Test Server signify?

gmrust (Game mode): Rust survival, in its standard form; mp50 (Max players): The slot count is 50; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): The plugin framework is Carbon: these are the tags Carbon Test Server publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can Carbon Test Server be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Carbon Test Server fits are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Rules, settings, map

A.10What are the settings and rules that govern Carbon Test Server?

The name of Carbon Test Server states no gather rate. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means the standard mode, in which you gather, build and raid. Players may raid and fight one another. It appears under Modded in the browser: the game is changed by plugins or settings. Carbon plugins are running. The server has VAC on, Valve's anti-cheat.

A.11What map is in use on Carbon Test Server?

Size 1,000 and seed 921410901 define the procedural, game-generated map on Carbon Test Server. Because size and seed determine the map, RustMaps can show it, linked from this page.

How to join

A.12How do you connect to Carbon Test Server?

Enter client.connect 91.67.161.216:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp50Max players. The slot count is 50.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. Your game must run protocol 2634 to connect.
cs167781Build. This server runs game build 167781.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.
Mods and access
^zModded. Modded listing: plugins or settings modify the game.
^yCarbon. The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.