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Hostile Sector Solo PVE

Rust Statistics

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Offline · checked 15d ago · 91.98.178.181:28080

Abstract

We describe the public Rust server Hostile Sector Solo PVE, reached at 91.98.178.181:28080. It is offline at the last check, against a seven-day mean of 01. It ranks #14,156 of all servers, the top 65%. It last wiped 15d ago.

Keywordsmodded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/10% full
In the queue0no queue
Seven-day mean0peak –
Rank2#14,156top 65%
Last wipe15d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct.

4Rank

The server stands in the top 65% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k10 Oct12 Oct14 Oct15 Oct17 Oct19 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap2 daysbetween real wipes
Wipe-day peak1players, last three wipes
Crowd held100%of its cycles kept half the crowd
Mon 12 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Mon 12 Oct, 22:4815d ago 1 – running 1
Sat 10 Oct, 22:3317d ago 1 held half 2 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Hostile Sector Solo PVE
Figure 5: The map: Procedural Map, size 4500, seed 1870104028. Open on RustMaps.
Table 4: The server's published settings.
Address91.98.178.181:28080
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe12 Oct 2026, 22:48 UTC
Hostname–
First seen10 Oct 2026
MapProcedural Map
Size4500
Seed1870104028

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and Rust wipe forecast [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average205/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average183/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average126/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average19/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average50/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is Hostile Sector Solo PVE based?

No region is published by Hostile Sector Solo PVE. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 91.98.178.181:28080.

A.2What is the reliability of Hostile Sector Solo PVE, and is it online?

Right now, Hostile Sector Solo PVE is offline, and the last time it was seen was 15 days 19 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 10 October 2026 by Rust Statistics.

A.3What version of Rust is run on Hostile Sector Solo PVE?

Hostile Sector Solo PVE is running Rust network protocol 2634 and build 167398 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4On what cycle does Hostile Sector Solo PVE wipe?

Too few wipes by Hostile Sector Solo PVE have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 15 days 19 hours.

A.5What characterises wipe day on Hostile Sector Solo PVE?

Recent wipes saw an average peak of 1 players. The peak on the latest wipe came 0 hours after it began. The crowd stayed above half its peak until the next wipe in 100% of recent wipes.

Population

A.6How does Hostile Sector Solo PVE compare with other Rust servers in the rankings?

Ranked by player hours across seven days, Hostile Sector Solo PVE holds #14,156, in the top 65% of all ranked servers.

A.7How would you characterise the player activity on Hostile Sector Solo PVE?

At this moment Hostile Sector Solo PVE is offline, having last been seen 15 days 19 hours ago.

Tags, lists

A.8What is the meaning of the tags on Hostile Sector Solo PVE?

Tags from Hostile Sector Solo PVE, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp1 (Max players): The slot count is 1; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167398 (Build): This server runs game build 167398; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): Plugins run through Carbon. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can Hostile Sector Solo PVE be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Hostile Sector Solo PVE fits are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Settings and map

A.10What are the settings and rules that govern Hostile Sector Solo PVE?

The name of Hostile Sector Solo PVE states no gather rate. At 8 players, the group limit equals the game's default. The mode is survival, which means gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. Carbon plugins are running. VAC, Valve's anti-cheat, is enabled.

A.11What map is in use on Hostile Sector Solo PVE?

The game generates Hostile Sector Solo PVE's procedural map at size 4,500, from seed 1870104028. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

How to join

A.12How do you connect to Hostile Sector Solo PVE?

Press F1 inside Rust to open the console and enter client.connect 91.98.178.181:28080. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp1Max players. The slot count is 1.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs167398Build. This server runs game build 167398.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.
Mods and access
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
^yCarbon. Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.