Dutch WildLands PVE | Raidable Bases | Events | SkillTree
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 11m ago · 91.98.186.106:28080
Abstract
We describe the public Rust server Dutch WildLands PVE | Raidable Bases | Events | SkillTree, reached at 91.98.186.106:28080. At the last check it held 0 of 50 places, against a seven-day mean of 0 and a peak of 31. It ranks #4,832 of all servers, the top 22%. It last wiped 16d ago.
Keywordsmodded oxide
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 22% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 4.6 days | between real wipes |
| On rhythm | 100% | of its recent wipes |
| Wipe-day peak | 2 | players, last three wipes |
| Crowd held | 50% | else halves by day 2 |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Mon 12 Oct, 21:4416d ago | 2 | – | running | 1 |
| Wed 7 Oct, 19:1321d ago | 2 | halved by day 2 | 5.1 d | 0 |
| Sat 3 Oct, 17:0725d ago | 2 | held half | 4.1 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 91.98.186.106:28080 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 12 Oct 2026, 21:44 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 4250 |
| Seed | 603079722 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 154 on average | 27/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 133/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average | 36/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average | 13/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 3/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 1/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Does Dutch WildLands PVE | Raidable Bases | Events | SkillTree perform well?
Its average server fps over the last 48 hours was 66, with a minimum of 43. The highest number of entities it carried was 128,764, comprising buildings, deployables and all other objects. Memory use peaked at 4,267 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2In which location is Dutch WildLands PVE | Raidable Bases | Events | SkillTree based?
No region is published by Dutch WildLands PVE | Raidable Bases | Events | SkillTree. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 91.98.186.106:28080 is its address.
A.3What is the reliability of Dutch WildLands PVE | Raidable Bases | Events | SkillTree, and is it online?
Dutch WildLands PVE | Raidable Bases | Events | SkillTree is currently online. Based on the uptime it reports, the last restart occurred about 6 hours ago. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. It was first observed on 13 September 2026 by Rust Statistics.
A.4What version of Rust is run on Dutch WildLands PVE | Raidable Bases | Events | SkillTree?
The version of Rust on Dutch WildLands PVE | Raidable Bases | Events | SkillTree is network protocol 2635 and build 168909, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.5What schedule does Dutch WildLands PVE | Raidable Bases | Events | SkillTree follow for wipes?
With irregular wipe times, Dutch WildLands PVE | Raidable Bases | Events | SkillTree offers no next wipe to predict. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 16 days 5 hours.
A.6What characterises wipe day on Dutch WildLands PVE | Raidable Bases | Events | SkillTree?
The average busiest point of recent wipes was 2 players. The peak on the latest wipe came 18 hours after it began. For 50% of recent wipes, the population did not fall below half the peak before the next wipe. In the other cases, the population fell below half by day 2.
Population
A.7What is the rank of Dutch WildLands PVE | Raidable Bases | Events | SkillTree among Rust servers?
The seven-day player-hours ranking puts Dutch WildLands PVE | Raidable Bases | Events | SkillTree at #4,832, within the top 22% of ranked servers.
A.8At what level does Dutch WildLands PVE | Raidable Bases | Events | SkillTree operate in terms of players?
At this moment 0 players are on Dutch WildLands PVE | Raidable Bases | Events | SkillTree, which has 50 slots in total. Averaged over the last seven days: 0 players; the same period peaks at 3. Averaging 2 players, 21:00 UTC was the busiest hour of the past 48.
Tags, lists
A.9What is the meaning of the tags on Dutch WildLands PVE | Raidable Bases | Events | SkillTree?
gmrust (Game mode): Rust survival, in its standard form; mp50 (Max players): The slot count is 50; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags Dutch WildLands PVE | Raidable Bases | Events | SkillTree publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.10Where can Dutch WildLands PVE | Raidable Bases | Events | SkillTree be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Dutch WildLands PVE | Raidable Bases | Events | SkillTree fits are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules, settings, map
A.11What are the settings and rules that govern Dutch WildLands PVE | Raidable Bases | Events | SkillTree?
Its name carries no gather rate for Dutch WildLands PVE | Raidable Bases | Events | SkillTree. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. The server browser lists it as Modded, where plugins or settings alter the game. Oxide plugins are running. The server has VAC on, Valve's anti-cheat.
A.12What is the map for Dutch WildLands PVE | Raidable Bases | Events | SkillTree?
Generated by the game from seed 603079722, the procedural map on Dutch WildLands PVE | Raidable Bases | Events | SkillTree measures 4,250. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
Connection
A.13What is the process for joining Dutch WildLands PVE | Raidable Bases | Events | SkillTree?
Press F1 inside Rust to open the console and enter client.connect 91.98.186.106:28080. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. Its website can be found at https://discord.com/invite/C3A7zgvmn9.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp50 | Max players. The slot count is 50. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.