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[EU] Chaos Gaming PvE Vanilla + (HUD Dev)

Rust Statistics

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Offline · checked 1d ago · 92.20.249.76:28505

Abstract

We describe the public Rust server [EU] Chaos Gaming PvE Vanilla + (HUD Dev), reached at 92.20.249.76:28505. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #10,770 of all servers, the top 48%. It last wiped 20d ago.

Keywordsmodded carbon pve

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/1010% full
In the queue0no queue
Seven-day mean1peak 1, 48 h peak 1
Rank2#10,770top 48%
Last wipe20d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75115:0016:0017:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 48% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address92.20.249.76:28505
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe8 Oct 2026, 11:22 UTC
Hostname–
First seen22 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are eu rust server list [2], modded servers by player count [3], rust pve servers [4] and servers wiping soon [5].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 240 on average138/2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average14/100
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 35 on average8/200
[PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 31 on average12/200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 30 on average10/140
RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 29 on average5/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is [EU] Chaos Gaming PvE Vanilla + (HUD Dev) based?

No region tag is published by [EU] Chaos Gaming PvE Vanilla + (HUD Dev), but its name points to Europe. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 92.20.249.76:28505 is its address.

A.2What is the reliability of [EU] Chaos Gaming PvE Vanilla + (HUD Dev), and is it online?

At the present moment, [EU] Chaos Gaming PvE Vanilla + (HUD Dev) is offline; it was last seen 31 hours ago. Of the 144 hours in the last 6 full days, 3 were served, an availability of 2%. It was first observed on 22 October 2026 by Rust Statistics.

A.3What version of Rust is run on [EU] Chaos Gaming PvE Vanilla + (HUD Dev)?

[EU] Chaos Gaming PvE Vanilla + (HUD Dev) is running Rust network protocol 2635 and build 168909 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4On what cycle does [EU] Chaos Gaming PvE Vanilla + (HUD Dev) wipe?

Too few wipes by [EU] Chaos Gaming PvE Vanilla + (HUD Dev) have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 20 days 13 hours have passed since the current world was generated.

Player count

A.5How does [EU] Chaos Gaming PvE Vanilla + (HUD Dev) compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts [EU] Chaos Gaming PvE Vanilla + (HUD Dev) at #10,770, within the top 48% of ranked servers.

A.6How would you characterise the player activity on [EU] Chaos Gaming PvE Vanilla + (HUD Dev)?

[EU] Chaos Gaming PvE Vanilla + (HUD Dev) is not online now; 31 hours have passed since it was last seen. The peak over seven days is 1, against an average of 1. The busiest hour of the last 48 is 17:00 UTC, averaging 1 players.

Tags and filters

A.7What is the meaning of the tags on [EU] Chaos Gaming PvE Vanilla + (HUD Dev)?

gmrust (Game mode): This is survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^p (PvE): There is no player combat; the world supplies the danger; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): Plugins run through Carbon: these are the tags [EU] Chaos Gaming PvE Vanilla + (HUD Dev) publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can [EU] Chaos Gaming PvE Vanilla + (HUD Dev) be found among the Rust Statistics lists and filters?

The Rust Statistics lists that [EU] Chaos Gaming PvE Vanilla + (HUD Dev) fits are: European Rust servers, Modded Rust servers and Rust PvE servers: live list. It appears under the following filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Settings and map

A.9What are the settings and rules that govern [EU] Chaos Gaming PvE Vanilla + (HUD Dev)?

Its name carries no gather rate for [EU] Chaos Gaming PvE Vanilla + (HUD Dev). At 8 players, the group limit equals the game's default. The mode is pve, which means fighting other players is excluded. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Carbon on this server. VAC is active: that is Valve's anti-cheat.

A.10What is the map for [EU] Chaos Gaming PvE Vanilla + (HUD Dev)?

On [EU] Chaos Gaming PvE Vanilla + (HUD Dev) the terrain is procedural, built by the game itself.

How to join

A.11How do you connect to [EU] Chaos Gaming PvE Vanilla + (HUD Dev)?

Enter client.connect 92.20.249.76:28505 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,^z,^y,^p,gmrust,cs168909,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp10Max players. The slot count is 10.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.
Gameplay
^pPvE. There is no player combat; the world supplies the danger.
Mods and access
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
^yCarbon. Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Eu rust server list. ruststatistics.org/top-eu-rust-servers.
  3. [3]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Rust pve servers. ruststatistics.org/top-rust-pve-servers.
  5. [5]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.