TestSpielwiese
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 2d ago · 92.208.63.220:28015
Abstract
We describe the public Rust server TestSpielwiese, reached at 92.208.63.220:28015. It is offline at the last check, against a seven-day mean of 0 and a peak of 11. It ranks #6,399 of all servers, the top 29%. It last wiped 13d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 29% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 4 days | between real wipes |
| Wipe-day peak | 1 | players, last three wipes |
| Crowd held | 100% | of its cycles kept half the crowd |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 15 Oct, 07:2413d ago | 1 | – | running | 0 |
| Sun 11 Oct, 08:3417d ago | 1 | held half | 4 d | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 92.208.63.220:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 15 Oct 2026, 11:32 UTC |
| Hostname | – |
| First seen | 14 Sep 2026 |
| Map | Custom Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 157 on average | 72/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 132/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average | 71/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average | 60/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 18/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 9/1000 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What is the location of TestSpielwiese?
No region is published by TestSpielwiese. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 92.208.63.220:28015.
A.2What is the online status and reliability of TestSpielwiese?
At the present moment, TestSpielwiese is offline; it was last seen 2 days 21 hours ago. Of the 168 hours in the last 7 full days, 51 were served, an availability of 30%. Its first appearance in Rust Statistics's records is 14 September 2026.
A.3What version of Rust is run on TestSpielwiese?
Rust network protocol 2635 and build 168909 is the version that TestSpielwiese runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.4When are wipes carried out on TestSpielwiese?
There are not yet enough recorded wipes for TestSpielwiese to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 13 days 11 hours ago.
A.5What happens on TestSpielwiese when wipe day arrives?
Recent wipes saw an average peak of 1 players. The crowd reached its maximum 0 hours after the latest wipe. The crowd stayed above half its peak until the next wipe in 100% of recent wipes.
Player count
A.6What position does TestSpielwiese occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts TestSpielwiese at #6,399, within the top 29% of ranked servers.
A.7How would you characterise the player activity on TestSpielwiese?
TestSpielwiese is not online now; 2 days 21 hours have passed since it was last seen. The peak over seven days is 1, against an average of 0.
Tags and filters
A.8What do the tags associated with TestSpielwiese signify?
Tags from TestSpielwiese, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp10 (Max players): It offers 10 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.9Where can TestSpielwiese be found among the Rust Statistics lists and filters?
The Rust Statistics lists that TestSpielwiese fits are: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Settings and map
A.10Under what rules and settings does TestSpielwiese operate?
The name of TestSpielwiese states no gather rate. The group cap is 8 players, which is the default in the game. survival is the game mode here; the standard mode, in which you gather, build and raid. Players may raid and fight one another. It appears under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running. VAC is active: that is Valve's anti-cheat.
Connection
A.11How do you connect to TestSpielwiese?
Press F1 inside Rust to open the console and enter client.connect 92.208.63.220:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp10 | Max players. It offers 10 slots. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.