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LOCAL - Staging Livestock Test

Rust Statistics

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Offline · checked 23d ago · 92.209.144.131:28015

Abstract

We describe the public Rust server LOCAL - Staging Livestock Test, reached at 92.209.144.131:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,792 of all servers, the top 62%. It last wiped 28d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/520% full
In the queue0no queue
Seven-day mean0peak –
Rank2#13,792top 62%
Last wipe28d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 62% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k30 Sep3 Oct5 Oct8 Oct10 Oct13 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap0.7 daysbetween real wipes
Wipe-day peak1players, last three wipes
Thu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 1 Oct, 11:0628d ago 1 – running 1
Wed 30 Sep, 18:2629d ago 1 – 0.7 d 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address92.209.144.131:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 11:06 UTC
Hostname–
First seen30 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are build server population list [2] and Rust wipe forecast [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
【南瓜】Build-TestEA · groups of 8+ · 10 on average7/101
Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 2 on average1/25
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 116 on average152/999
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average133/999
[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 53 on average25/150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average3/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is LOCAL - Staging Livestock Test based?

No region is published by LOCAL - Staging Livestock Test. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 92.209.144.131:28015.

A.2What is the reliability of LOCAL - Staging Livestock Test, and is it online?

At the present moment, LOCAL - Staging Livestock Test is offline; it was last seen 23 days 2 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 30 September 2026 by Rust Statistics.

A.3What version of Rust is run on LOCAL - Staging Livestock Test?

Rust network protocol 2634 and build 166925 is the version that LOCAL - Staging Livestock Test runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4What schedule does LOCAL - Staging Livestock Test follow for wipes?

The record of LOCAL - Staging Livestock Test's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 28 days 8 hours.

A.5What characterises wipe day on LOCAL - Staging Livestock Test?

The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 0 hours after it began.

Population

A.6What position does LOCAL - Staging Livestock Test occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts LOCAL - Staging Livestock Test at #13,792, within the top 62% of ranked servers.

A.7What is the population level of LOCAL - Staging Livestock Test?

The last recorded sighting of LOCAL - Staging Livestock Test was 23 days 2 hours ago; it is offline now.

Tags, lists

A.8What do the tags associated with LOCAL - Staging Livestock Test signify?

Tags from LOCAL - Staging Livestock Test, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp5 (Max players): It offers 5 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs166925 (Build): The game build is 166925; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^k (Build server): For practising bases and designing them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can LOCAL - Staging Livestock Test be found among the Rust Statistics lists and filters?

These Rust Statistics lists include LOCAL - Staging Livestock Test: Build and creative servers in Rust. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Build server ^k; Group limit: 5 or more.

Rules, settings, map

A.10What are the settings and rules that govern LOCAL - Staging Livestock Test?

No gather rate appears in the name of LOCAL - Staging Livestock Test. The group cap is 8 players, which is the default in the game. build & creative is the game mode here; no gathering: sandbox building only. The server browser lists it under Community. The server has VAC on, Valve's anti-cheat.

A.11What is the map for LOCAL - Staging Livestock Test?

On LOCAL - Staging Livestock Test the terrain is procedural, built by the game itself.

How to join

A.12How do you connect to LOCAL - Staging Livestock Test?

Enter client.connect 92.209.144.131:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp5,ptrak,$r?,v2634,^k,gmrust,cs166925,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp5Max players. It offers 5 slots.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs166925Build. The game build is 166925.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.
Gameplay
^kBuild server. For practising bases and designing them.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Build server population list. ruststatistics.org/top-rust-build-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.