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ServerName

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 16h ago · 92.240.220.216:28015

Abstract

We describe the public Rust server ServerName, reached at 92.240.220.216:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 41. It ranks #7,003 of all servers, the top 31%. It last wiped 20h ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/520% full
In the queue0no queue
Seven-day mean1peak 4, 48 h peak 4
Rank2#7,003top 31%
Last wipe20h agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeakWipe
0123416:0017:0019:0020:00Wiped Wed 28 Oct, 16:38 UTCWIPE
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 31% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap3 daysbetween real wipes
On rhythm40%of its recent wipes
Wipe-day peak1players, last three wipes
Sun 25 OctSun 25 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Wed 28 Oct, 16:3820h ago – – running 0
Sun 25 Oct, 14:323d ago 2 – 3.1 d 0
Sun 25 Oct, 01:284d ago 2 – 0.5 d 1
Thu 8 Oct, 16:1020d ago 0 – 16.4 d 1
Mon 5 Oct, 17:0623d ago 4 – 3 d 1
Sun 4 Oct, 14:3224d ago 4 – 1.1 d 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address92.240.220.216:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe28 Oct 2026, 16:38 UTC
Hostname–
First seen4 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and upcoming Rust wipes [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average183/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average128/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average83/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average23/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average28/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 84 on average267/700

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of ServerName?

A region is not published by ServerName. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 92.240.220.216:28015 is its address.

A.2What is the online status and reliability of ServerName?

At the present moment, ServerName is offline; it was last seen 16 hours ago. Of the 168 hours in the last 7 full days, 12 were served, an availability of 7%. Its first appearance in Rust Statistics's records is 4 October 2026.

A.3What version of Rust is run on ServerName?

Rust network protocol 2635 and build 168909 is the version that ServerName runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4When are wipes carried out on ServerName?

Prediction of the next wipe is impossible for ServerName, which wipes irregularly. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 20 hours ago.

A.5How would you describe wipe day on ServerName?

Across its recent wipes, the average peak population was 1 players. The peak on the latest wipe came 6 hours after it began.

Population

A.6What is the rank of ServerName among Rust servers?

Ranked by player hours across seven days, ServerName holds #7,003, in the top 31% of all ranked servers.

A.7At what level does ServerName operate in terms of players?

The last recorded sighting of ServerName was 16 hours ago; it is offline now. Over the last week the count averages 1 players and reaches 4 at its height. Averaging 3 players, 17:00 UTC was the busiest hour of the past 48.

Tags, lists

A.8How should the tags on ServerName be interpreted?

Tags from ServerName, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp5 (Max players): 5 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can ServerName be found among the Rust Statistics lists and filters?

The Rust Statistics lists that ServerName fits are: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Settings and map

A.10Which settings and rules are in force on ServerName?

No gather rate appears in the name of ServerName. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gather, build and raid: the standard game. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. Plugins number Oxide on this server. The server has VAC on, Valve's anti-cheat.

A.11What map is in use on ServerName?

On ServerName the terrain is procedural, built by the game itself.

Connection

A.12How do you connect to ServerName?

Enter client.connect 92.240.220.216:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp5Max players. 5 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. The game build is 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.