sss
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 6d ago · 92.55.42.233:28015
Abstract
We describe the public Rust server sss, reached at 92.55.42.233:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 21. It ranks #11,919 of all servers, the top 54%. It last wiped 24d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 54% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 5.3 days | between real wipes |
| On rhythm | 33% | of its recent wipes |
| Wipe-day peak | 2 | players, last three wipes |
| Crowd held | 67% | else halves by day 6 |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sat 3 Oct, 20:0724d ago | 2 | – | running | 0 |
| Thu 1 Oct, 18:46fw26d ago | 1 | held half | 2.1 d | 1 |
| Sat 26 Sep, 11:4231d ago | 2 | held half | 5.3 d | 1 |
| Tue 15 Sep, 21:4342d ago | 1 | halved by day 6 | 10.6 d | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 92.55.42.233:28015 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 3 Oct 2026, 20:07 UTC |
| Hostname | – |
| First seen | 15 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 163 on average | 63/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average | 129/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 113 on average | 75/225 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average | 18/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average | 67/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average | 15/1000 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What is the location of sss?
No region is published by sss. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 92.55.42.233:28015.
A.2How reliable is sss, and is it currently online?
At the present moment, sss is offline; it was last seen 6 days 6 hours ago. Its uptime over the last full days (7 days) was 1%, with 2 of 168 hours online. The first record of it by Rust Statistics dates to 15 September 2026.
A.3What version of Rust is run on sss?
Rust network protocol 2634 and build 167781 is the version that sss runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4What schedule does sss follow for wipes?
Prediction of the next wipe is impossible for sss, which wipes irregularly. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 24 days 3 hours have passed since the current world was generated.
A.5How would you describe wipe day on sss?
The average busiest point of recent wipes was 2 players. The crowd reached its maximum 21 hours after the latest wipe. For 67% of recent wipes, the population did not fall below half the peak before the next wipe. Otherwise, a fall below half took place by day 6.
Population
A.6How does sss compare with other Rust servers in the rankings?
Ranked by player hours across seven days, sss holds #11,919, in the top 54% of all ranked servers.
A.7How would you characterise the player activity on sss?
The last recorded sighting of sss was 6 days 6 hours ago; it is offline now. Over the last week the count averages 1 players and reaches 2 at its height.
Tags and filters
A.8How should the tags on sss be interpreted?
Tags from sss, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp5 (Max players): 5 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can sss be found among the Rust Statistics lists and filters?
Modded Rust servers are the Rust Statistics lists that sss fits. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and map
A.10Under what rules and settings does sss operate?
Its name carries no gather rate for sss. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gather, build and raid: the standard game. Combat and raiding against other players are allowed. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. The server has VAC off, Valve's anti-cheat.
A.11What is the map for sss?
The game generates the map on sss; that format is procedural.
Connection
A.12What is the process for joining sss?
Press F1 inside Rust to open the console and enter client.connect 92.55.42.233:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp5 | Max players. 5 slots are available. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2634 | Protocol. Joining requires the same game version: protocol 2634. |
cs167781 | Build. The game build is 167781. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. A region code has not been set. |
| Mods and access | |
^o | Oxide. Oxide (uMod), a plugin framework, runs on this server. |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.