nameserver
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 43d ago · 92.61.103.60:28015
Abstract
We describe the public Rust server nameserver, reached at 92.61.103.60:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #14,762 of all servers. It last wiped 43d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 92.61.103.60:28015 |
|---|---|
| Region | – |
| Max players | 3 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 14 Sep 2026, 10:56 UTC |
| Hostname | – |
| First seen | 14 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 160 on average | 39/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average | 124/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average | 48/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average | 19/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average | 7/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average | 5/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What is the location of nameserver?
There is no region published for nameserver. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 92.61.103.60:28015.
A.2How reliable is nameserver, and is it currently online?
Right now, nameserver is offline, and the last time it was seen was 43 days 15 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. The first record of it by Rust Statistics dates to 14 September 2026.
A.3What is the Rust version for nameserver?
Rust network protocol 2633 and build 163794 is the version that nameserver runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.4On what cycle does nameserver wipe?
The record of nameserver's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 43 days 16 hours.
Player count
A.5What is the rank of nameserver among Rust servers?
Ranked by player hours across seven days, nameserver holds #14,762, in the top – of all ranked servers.
A.6How would you characterise the player activity on nameserver?
The last recorded sighting of nameserver was 43 days 15 hours ago; it is offline now.
Tags and filters
A.7What do the tags associated with nameserver signify?
gmrust (Game mode): This is survival as standard Rust plays; mp3 (Max players): 3 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags nameserver publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.8Where can nameserver be found among the Rust Statistics lists and filters?
These Rust Statistics lists include nameserver: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and map
A.9Which settings and rules are in force on nameserver?
Its name carries no gather rate for nameserver. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gather, build and raid: the standard game. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. The server has VAC on, Valve's anti-cheat.
A.10What is the map for nameserver?
The game generates the map on nameserver; that format is procedural.
Connection
A.11How do you connect to nameserver?
Press F1 inside Rust to open the console and enter client.connect 92.61.103.60:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp3,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp3 | Max players. 3 slots are available. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2633 | Protocol. The game protocol is 2633; your client must match it to join. |
cs163794 | Build. The game build is 163794. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. No region code is set. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.