Oxide Studio · Development
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 4d ago · 93.152.220.238:28015
Abstract
We describe the public Rust server Oxide Studio · Development, reached at 93.152.220.238:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,318 of all servers, the top 69%. It last wiped 12d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 93.152.220.238:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 17 Oct 2026, 10:55 UTC |
| Hostname | – |
| First seen | 20 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 149 on average | 166/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 123/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average | 181/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average | 71/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 13/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 21/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does Oxide Studio · Development have?
A region is not published by Oxide Studio · Development. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 93.152.220.238:28015.
A.2What is the online status and reliability of Oxide Studio · Development?
Right now, Oxide Studio · Development is offline, and the last time it was seen was 4 days 21 hours ago. Of the 168 hours in the last 7 full days, 2 were served, an availability of 1%. It was first observed on 20 October 2026 by Rust Statistics.
A.3What is the Rust version for Oxide Studio · Development?
The version of Rust on Oxide Studio · Development is network protocol 2634 and build 167781, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.4When are wipes carried out on Oxide Studio · Development?
There are not yet enough recorded wipes for Oxide Studio · Development to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 12 days 1 hours ago.
Player count
A.5What position does Oxide Studio · Development occupy in the ranking of Rust servers?
Ranked by player hours across seven days, Oxide Studio · Development holds #15,318, in the top 69% of all ranked servers.
A.6At what level does Oxide Studio · Development operate in terms of players?
The last recorded sighting of Oxide Studio · Development was 4 days 21 hours ago; it is offline now. The seven-day average for this server is 0 players.
Tags, lists
A.7How should the tags on Oxide Studio · Development be interpreted?
Tags from Oxide Studio · Development, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp10 (Max players): 10 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.8Where can Oxide Studio · Development be found among the Rust Statistics lists and filters?
Modded Rust servers are the Rust Statistics lists that Oxide Studio · Development fits. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules, settings, map
A.9Under what rules and settings does Oxide Studio · Development operate?
Its name carries no gather rate for Oxide Studio · Development. At 8 players, the group limit equals the game's default. The mode is survival, which means gather, build and raid: the standard game. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Oxide on this server. VAC is active: that is Valve's anti-cheat.
A.10What map is in use on Oxide Studio · Development?
On Oxide Studio · Development the terrain is procedural, built by the game itself.
How to join
A.11How do you connect to Oxide Studio · Development?
Press F1 inside Rust to open the console and enter client.connect 93.152.220.238:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp10 | Max players. 10 slots are available. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2634 | Protocol. Joining requires the same game version: protocol 2634. |
cs167781 | Build. The game build is 167781. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.