nameserver
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 32d ago · 93.170.129.251:28015
Abstract
We describe the public Rust server nameserver, reached at 93.170.129.251:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #16,841 of all servers, the top 72%. It last wiped 118d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 72% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 93.170.129.251:28015 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 3 Jul 2026, 08:16 UTC |
| Hostname | – |
| First seen | 26 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 149 on average | 144/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 124/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average | 185/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average | 75/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 8/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 16/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does nameserver have?
No region is published by nameserver. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 93.170.129.251:28015.
A.2How reliable is nameserver, and is it currently online?
Right now, nameserver is offline, and the last time it was seen was 32 days 15 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. The first record of it by Rust Statistics dates to 26 September 2026.
A.3What is the Rust version for nameserver?
Rust network protocol 2631 and build 156583 is the version that nameserver runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.4When are wipes carried out on nameserver?
Too few wipes by nameserver have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 118 days 1 hours ago.
Population
A.5What position does nameserver occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts nameserver at #16,841, within the top 72% of ranked servers.
A.6What is the population level of nameserver?
nameserver is not online now; 32 days 15 hours have passed since it was last seen.
Tags and filters
A.7What do the tags associated with nameserver signify?
The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp5 (Max players): The slot count is 5; ts8 (Group limit): 8 per team, the value the game sets by default; v2631 (Protocol): The game protocol is 2631; your client must match it to join; cs156583 (Build): The game build is 156583; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which nameserver publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.8Where can nameserver be found among the Rust Statistics lists and filters?
The Rust Statistics lists that nameserver fits are: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and map
A.9Which settings and rules are in force on nameserver?
Its name carries no gather rate for nameserver. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gather, build and raid: the standard game. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Oxide on this server. The server has VAC on, Valve's anti-cheat.
A.10What is the map for nameserver?
A procedural map, generated by the game, is what nameserver runs.
Connection
A.11How do you connect to nameserver?
Enter client.connect 93.170.129.251:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp5,ptrak,$r?,v2631,gmrust,cs156583,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp5 | Max players. The slot count is 5. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2631 | Protocol. The game protocol is 2631; your client must match it to join. |
cs156583 | Build. The game build is 156583. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. A region code has not been set. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.