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Local PvP Training

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 4d ago · 93.171.1.52:28015

Abstract

We describe the public Rust server Local PvP Training, reached at 93.171.1.52:28015. It is offline at the last check, against a seven-day mean of 0 and a peak of 11. It ranks #12,882 of all servers, the top 58%. It last wiped 5d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/20% full
In the queue0no queue
Seven-day mean0peak 1
Rank2#12,882top 58%
Last wipe5d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 58% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap1.4 daysbetween real wipes
Wipe-day peak0players, last three wipes
Fri 23 OctThu 22 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 23 Oct, 18:515d ago 0 – running 0
Thu 22 Oct, 08:356d ago 1 – 1.4 d 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address93.171.1.52:28015
Region–
Max players2
Group limit8, the default
Wipe schedule–
Last wipe23 Oct 2026, 18:51 UTC
Hostname–
First seen22 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and predicted wipe schedule [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average205/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average121/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average183/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average126/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average19/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average50/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does Local PvP Training have?

No region is published by Local PvP Training. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 93.171.1.52:28015.

A.2What is the online status and reliability of Local PvP Training?

Local PvP Training is currently offline, with the last sighting 4 days 22 hours ago. Its uptime over the last full days (5 days) was 2%, with 3 of 120 hours online. The first record of it by Rust Statistics dates to 22 October 2026.

A.3What is the Rust version for Local PvP Training?

The version of Rust on Local PvP Training is network protocol 2635 and build 168909, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4When are wipes carried out on Local PvP Training?

The record of Local PvP Training's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 5 days ago.

A.5What characterises wipe day on Local PvP Training?

Across its recent wipes, the average peak population was 0 players. The crowd reached its maximum 0 hours after the latest wipe.

Player count

A.6How does Local PvP Training compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts Local PvP Training at #12,882, within the top 58% of ranked servers.

A.7At what level does Local PvP Training operate in terms of players?

Local PvP Training is not online now; 4 days 22 hours have passed since it was last seen. The peak over seven days is 1, against an average of 0.

Tags, lists

A.8What do the tags associated with Local PvP Training signify?

gmrust (Game mode): Rust survival, in its standard form; mp2 (Max players): It offers 2 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags Local PvP Training publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can Local PvP Training be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that Local PvP Training fits. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Settings and map

A.10Which settings and rules are in force on Local PvP Training?

Its name carries no gather rate for Local PvP Training. The group cap is 8 players, which is the default in the game. The mode is survival, which means gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Oxide on this server. VAC is active: that is Valve's anti-cheat.

A.11On which map does Local PvP Training take place?

On Local PvP Training the terrain is procedural, built by the game itself.

How to join

A.12What is the process for joining Local PvP Training?

Press F1 inside Rust to open the console and enter client.connect 93.171.1.52:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp2Max players. It offers 2 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.