RustBlitz [DEV]
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 12d ago · 93.171.189.36:28015
Abstract
We describe the public Rust server RustBlitz [DEV], reached at 93.171.189.36:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,119 of all servers, the top 70%. It last wiped 12d ago.
Keywordsmodded carbon
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 0.3 days | between real wipes |
| On rhythm | 62% | of its recent wipes |
| Wipe-day peak | 0 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 16 Oct, 02:5613d ago | 0 | – | running | 0 |
| Thu 15 Oct, 20:5613d ago | 0 | – | 0.3 d | 0 |
| Thu 15 Oct, 14:5613d ago | 0 | – | 0.3 d | 0 |
| Thu 15 Oct, 07:5613d ago | 0 | – | 0.3 d | 0 |
| Thu 15 Oct, 01:5614d ago | 0 | – | 0.3 d | 0 |
| Wed 14 Oct, 18:5614d ago | 0 | – | 0.3 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 93.171.189.36:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 16 Oct 2026, 07:56 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Custom Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 150 on average | 71/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 130/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average | 109/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average | 37/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 4/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 10/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1In which location is RustBlitz [DEV] based?
No region is published by RustBlitz [DEV]. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 93.171.189.36:28015 is its address.
A.2What is the reliability of RustBlitz [DEV], and is it online?
Right now, RustBlitz [DEV] is offline, and the last time it was seen was 12 days 22 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. The first record of it by Rust Statistics dates to 13 September 2026.
A.3What version of Rust is run on RustBlitz [DEV]?
RustBlitz [DEV] is running Rust network protocol 2634 and build 167781 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.4On what cycle does RustBlitz [DEV] wipe?
No next wipe can be predicted for RustBlitz [DEV] since its wipes occur at irregular intervals. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 12 days 23 hours have passed since the current world was generated.
A.5How would you describe wipe day on RustBlitz [DEV]?
The average busiest point of recent wipes was 0 players. The crowd reached its maximum 0 hours after the latest wipe.
Population
A.6How does RustBlitz [DEV] compare with other Rust servers in the rankings?
Ranked by player hours across seven days, RustBlitz [DEV] holds #15,119, in the top 70% of all ranked servers.
A.7How would you characterise the player activity on RustBlitz [DEV]?
At this moment RustBlitz [DEV] is offline, having last been seen 12 days 22 hours ago.
Tags and filters
A.8How should the tags on RustBlitz [DEV] be interpreted?
Tags from RustBlitz [DEV], read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): This server uses Carbon for its plugins. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.9Where can RustBlitz [DEV] be found among the Rust Statistics lists and filters?
These Rust Statistics lists include RustBlitz [DEV]: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules, settings, map
A.10Which settings and rules are in force on RustBlitz [DEV]?
Its name carries no gather rate for RustBlitz [DEV]. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Carbon on this server. VAC, Valve's anti-cheat, is enabled.
Connection
A.11What is the process for joining RustBlitz [DEV]?
Press F1 inside Rust to open the console and enter client.connect 93.171.189.36:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp50 | Max players. 50 slots are available. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2634 | Protocol. Joining requires the same game version: protocol 2634. |
cs167781 | Build. This server runs game build 167781. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. No region code is set. |
| Mods and access | |
^z | Modded. Modded listing: plugins or settings modify the game. |
^y | Carbon. This server uses Carbon for its plugins. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.