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[EU] Tranquility:PvE | IN DEVELOPMENT

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Offline · checked 42d ago · 93.206.141.105:28015

Abstract

We describe the public Rust server [EU] Tranquility:PvE | IN DEVELOPMENT, reached at 93.206.141.105:28015 and hosted in EU. It is offline at the last check, against a seven-day mean of 01. It ranks #14,106 of all servers, and #2420 in EU. It last wiped 44d ago.

Keywordsmodded carbon pve

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/502% full
In the queue0no queue
Seven-day mean0peak –
Rank2#14,106#2420 in EU
Last wipe44d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address93.206.141.105:28015
RegionEU
Max players50
Group limit8, the default
Wipe schedule–
Last wipe14 Sep 2026, 20:39 UTC
Hostname–
First seen16 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are european rust servers [2], modded servers by player count [3], rust pve servers [4] and servers wiping soon [5].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 241 on average99/2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 50 on average30/100
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 34 on average24/200
[PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 31 on average6/200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 30 on average10/140
RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 29 on average13/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does [EU] Tranquility:PvE | IN DEVELOPMENT have?

Europe is where [EU] Tranquility:PvE | IN DEVELOPMENT lists itself, using the EU tag. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 93.206.141.105:28015.

A.2What is the reliability of [EU] Tranquility:PvE | IN DEVELOPMENT, and is it online?

[EU] Tranquility:PvE | IN DEVELOPMENT is currently offline, with the last sighting 42 days 20 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. Its first appearance in Rust Statistics's records is 16 September 2026.

A.3What is the Rust version for [EU] Tranquility:PvE | IN DEVELOPMENT?

[EU] Tranquility:PvE | IN DEVELOPMENT is running Rust network protocol 2633 and build 163207 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4On what cycle does [EU] Tranquility:PvE | IN DEVELOPMENT wipe?

There are not yet enough recorded wipes for [EU] Tranquility:PvE | IN DEVELOPMENT to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 44 days 10 hours ago.

Population

A.5What is the rank of [EU] Tranquility:PvE | IN DEVELOPMENT among Rust servers?

On player hours over seven days [EU] Tranquility:PvE | IN DEVELOPMENT is #14,106, within the top – of all ranked servers; within Europe it is #2,420.

A.6What is the population level of [EU] Tranquility:PvE | IN DEVELOPMENT?

At this moment [EU] Tranquility:PvE | IN DEVELOPMENT is offline, having last been seen 42 days 20 hours ago.

Tags and filters

A.7What do the tags associated with [EU] Tranquility:PvE | IN DEVELOPMENT signify?

gmrust (Game mode): This is survival as standard Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): Joining requires the same game version: protocol 2633; cs163207 (Build): Build 163207 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^p (PvE): There is no player combat; the world supplies the danger; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): Plugins run through Carbon; EU (Europe): The server browser lists this server under Europe: these are the tags [EU] Tranquility:PvE | IN DEVELOPMENT publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can [EU] Tranquility:PvE | IN DEVELOPMENT be found among the Rust Statistics lists and filters?

These Rust Statistics lists include [EU] Tranquility:PvE | IN DEVELOPMENT: European Rust servers, Modded Rust servers and Rust PvE servers: live list. You will find it on the server list filtered by: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Rules, settings, map

A.9Which settings and rules are in force on [EU] Tranquility:PvE | IN DEVELOPMENT?

No gather rate appears in the name of [EU] Tranquility:PvE | IN DEVELOPMENT. At 8 players, the group limit equals the game's default. Listed as pve, the game mode is fighting other players is excluded. Plugins or settings change the game; the browser files it under Modded. Plugins number Carbon on this server. The server has VAC on, Valve's anti-cheat.

A.10What is the map for [EU] Tranquility:PvE | IN DEVELOPMENT?

The game generates the map on [EU] Tranquility:PvE | IN DEVELOPMENT; that format is procedural.

How to join

A.11What steps are required to join [EU] Tranquility:PvE | IN DEVELOPMENT?

Press F1 inside Rust to open the console and enter client.connect 93.206.141.105:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2633,EU,^z,^y,^p,gmrust,cs163207,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp50Max players. The slot count is 50.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2633Protocol. Joining requires the same game version: protocol 2633.
cs163207Build. Build 163207 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.
Gameplay
^pPvE. There is no player combat; the world supplies the danger.
Mods and access
^zModded. Modded listing: plugins or settings modify the game.
^yCarbon. Plugins run through Carbon.
Region
EUEurope. The server browser lists this server under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. European rust servers. ruststatistics.org/top-eu-rust-servers.
  3. [3]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Rust pve servers. ruststatistics.org/top-rust-pve-servers.
  5. [5]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.