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Dazvolt Homies

Rust Statistics

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Online · checked 2h ago · 93.85.230.78:28015

Abstract

We describe the public Rust server Dazvolt Homies, reached at 93.85.230.78:28015. At the last check it held 0 of 12 places, against a seven-day mean of 0 and a peak of 21. It ranks #5,169 of all servers, the top 23%. It last wiped 5d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/120% full
In the queue0no queue
Seven-day mean0peak 2, 48 h peak 1
Rank2#5,169top 23%
Last wipe5d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75120:0005:0014:0023:0008:0017:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
01020304020:0005:0014:0023:0008:0017:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct.

4Rank

The server stands in the top 23% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak2players, last three wipes
00.511.52+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 22 Oct, 20:535d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Dazvolt Homies
Figure 5: The map: Procedural Map, size 4500, seed 1722427781. Open on RustMaps.
Table 4: The server's published settings.
Address93.85.230.78:28015
Region–
Max players12
Group limit8, the default
Wipe schedule–
Last wipe22 Oct 2026, 20:53 UTC
Hostname–
First seen22 Oct 2026
MapProcedural Map
Size4500
Seed1722427781

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and next Rust wipe times [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average205/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average121/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average183/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average126/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average19/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average50/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1How well does Dazvolt Homies run?

The server fps averaged 21 over the last 48 hours, never dropping below 15. Buildings, deployables and all other world objects counted together reached a maximum of 154,489 entities. Memory use peaked at 5,044 MB. Players experience lag when fps is low and the entity count is rising.

A.2In which location is Dazvolt Homies based?

There is no region published for Dazvolt Homies. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 93.85.230.78:28015 is its address.

A.3What is the reliability of Dazvolt Homies, and is it online?

Dazvolt Homies is online at this time. It last restarted around 2 days 15 hours ago, according to its reported uptime. The server was up 99% of the time over the last 5 full days, 119 of 120 hours. The first record of it by Rust Statistics dates to 22 October 2026.

A.4What is the Rust version for Dazvolt Homies?

The version of Rust on Dazvolt Homies is network protocol 2635 and build 168909, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.5On what cycle does Dazvolt Homies wipe?

There are not yet enough recorded wipes for Dazvolt Homies to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 5 days 23 hours ago.

A.6What characterises wipe day on Dazvolt Homies?

The average busiest point of recent wipes was 2 players. The crowd reached its maximum 2 hours after the latest wipe.

Player count

A.7What is the rank of Dazvolt Homies among Rust servers?

Ranked by player hours across seven days, Dazvolt Homies holds #5,169, in the top 23% of all ranked servers.

A.8How would you characterise the player activity on Dazvolt Homies?

At this moment 0 players are on Dazvolt Homies, which has 12 slots in total. Averaged over the last seven days: 0 players; the same period peaks at 2. Of the last 48 hours, the peak hour falls at 09:00 UTC, with an average of 1 players.

Tags, lists

A.9What do the tags associated with Dazvolt Homies signify?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp12 (Max players): The slot count is 12; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which Dazvolt Homies publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can Dazvolt Homies be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Dazvolt Homies: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Settings and map

A.11Under what rules and settings does Dazvolt Homies operate?

Its name carries no gather rate for Dazvolt Homies. The group cap is 8 players, which is the default in the game. The mode is survival, which means the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

A.12What map is in use on Dazvolt Homies?

Size 4,500 and seed 1722427781 define the procedural, game-generated map on Dazvolt Homies. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

How to join

A.13What steps are required to join Dazvolt Homies?

Press F1 inside Rust to open the console and enter client.connect 93.85.230.78:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp12,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp12Max players. The slot count is 12.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.