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Jericho

Rust Statistics

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Online · checked 10m ago · 93.99.7.93:28165

Abstract

We describe the public Rust server Jericho, reached at 93.99.7.93:28165. At the last check it held 0 of 10 places, against a seven-day mean of 01. It ranks #15,396 of all servers, the top 69%. It last wiped 25d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,396top 69%
Last wipe25d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123410:0019:0004:0013:0022:0007:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
01020304010:0019:0004:0013:0022:0007:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k2 Oct7 Oct12 Oct18 Oct23 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 2 Oct, 16:1425d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Jericho
Figure 5: The map: Custom Map, size 5800, seed 1337.
Table 4: The server's published settings.
Address93.99.7.93:28165
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 16:30 UTC
Hostname–
First seen2 Oct 2026
MapCustom Map
Size5800
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and upcoming Rust wipes [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 155 on average151/500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average135/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average184/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average90/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average5/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average38/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1Is the performance of Jericho smooth?

Over the past 48 hours, it ran at an average of 30 server fps, with a low of 29. The highest number of entities it carried was 60,469, comprising buildings, deployables and all other objects. Memory use peaked at 9,188 MB. When fps is low and entity count climbs, players feel lag.

A.2What location does Jericho have?

There is no region published for Jericho. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 93.99.7.93:28165 is its address.

A.3How reliable is Jericho, and is it currently online?

Jericho is online at this time. Based on the uptime it reports, the last restart occurred about 7 days 4 hours ago. Of the 168 hours in the last 7 full days, 168 were served, an availability of 100%. The first record of it by Rust Statistics dates to 2 October 2026.

A.4What is the Rust version for Jericho?

Jericho is running Rust network protocol 2634 and build 166586 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.5On what cycle does Jericho wipe?

Too few wipes by Jericho have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 25 days 16 hours ago.

A.6How would you describe wipe day on Jericho?

Recent wipes saw an average peak of 1 players. The crowd reached its maximum 0 hours after the latest wipe.

Population

A.7How does Jericho compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts Jericho at #15,396, within the top 69% of ranked servers.

A.8What is the population level of Jericho?

At this moment 0 players are on Jericho, which has 10 slots in total. The seven-day average for this server is 0 players.

Tags and filters

A.9What do the tags associated with Jericho signify?

gmrust (Game mode): Rust survival, in its standard form; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags Jericho publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can Jericho be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Jericho: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules, settings, map

A.11What are the settings and rules that govern Jericho?

No gather rate appears in the name of Jericho. At 8 players, the group limit equals the game's default. survival is the game mode here; gathering, building and raiding, as the game is usually played. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. The server has VAC on, Valve's anti-cheat.

A.12What map is in use on Jericho?

Size 5,800 and seed 1337 define the procedural, game-generated map on Jericho. Because size and seed determine the map, RustMaps can show it, linked from this page. The name of the map is Custom Map.

How to join

A.13What steps are required to join Jericho?

Press F1 inside Rust to open the console and enter client.connect 93.99.7.93:28165. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp10Max players. The slot count is 10.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs166586Build. The game build is 166586.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.