Local C# Plugin Dev Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 1d ago · 94.101.96.235:28015
Abstract
We describe the public Rust server Local C# Plugin Dev Server, reached at 94.101.96.235:28015. It is offline at the last check, against a seven-day mean of 0 and a peak of 11. It ranks #13,021 of all servers, the top 58%. It last wiped 1d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 58% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 19.1 days | between real wipes |
| Wipe-day peak | 2 | players, last three wipes |
| Crowd held | 100% | of its cycles kept half the crowd |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Wed 28 Oct, 14:281d ago | – | – | running | 1 |
| Fri 9 Oct, 13:1420d ago | 2 | held half | 19.1 d | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 94.101.96.235:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 28 Oct 2026, 14:28 UTC |
| Hostname | – |
| First seen | 4 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 151 on average | 94/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 127/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average | 153/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average | 63/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 90 on average | 185/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average | 348/350 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What location does Local C# Plugin Dev Server have?
A region is not published by Local C# Plugin Dev Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 94.101.96.235:28015.
A.2What is the reliability of Local C# Plugin Dev Server, and is it online?
Right now, Local C# Plugin Dev Server is offline, and the last time it was seen was 28 hours ago. Its uptime over the last full days (7 days) was 1%, with 2 of 168 hours online. The first record of it by Rust Statistics dates to 4 October 2026.
A.3What version of Rust is run on Local C# Plugin Dev Server?
Rust network protocol 2635 and build 168909 is the version that Local C# Plugin Dev Server runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.4When are wipes carried out on Local C# Plugin Dev Server?
Too few wipes by Local C# Plugin Dev Server have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 29 hours ago.
A.5What characterises wipe day on Local C# Plugin Dev Server?
Recent wipes saw an average peak of 2 players. The peak on the latest wipe came 1 hours after it began. Half the peak was sustained until the next wipe in 100% of recent wipes.
Population
A.6What position does Local C# Plugin Dev Server occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts Local C# Plugin Dev Server at #13,021, within the top 58% of ranked servers.
A.7What is the population level of Local C# Plugin Dev Server?
At this moment Local C# Plugin Dev Server is offline, having last been seen 28 hours ago. Over the last week the count averages 0 players and reaches 1 at its height. Averaging 1 players, 15:00 UTC was the busiest hour of the past 48.
Tags and filters
A.8What is the meaning of the tags on Local C# Plugin Dev Server?
The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp10 (Max players): It offers 10 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game, which Local C# Plugin Dev Server publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can Local C# Plugin Dev Server be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Local C# Plugin Dev Server: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Rules, settings, map
A.10What are the settings and rules that govern Local C# Plugin Dev Server?
Its name carries no gather rate for Local C# Plugin Dev Server. At 8 players, the group limit equals the game's default. The mode is survival, which means gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. The server browser lists it as Modded, where plugins or settings alter the game. Oxide plugins are running. The server has VAC off, Valve's anti-cheat.
A.11What is the map for Local C# Plugin Dev Server?
On Local C# Plugin Dev Server the terrain is procedural, built by the game itself.
Connection
A.12What steps are required to join Local C# Plugin Dev Server?
Press F1 inside Rust to open the console and enter client.connect 94.101.96.235:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp10 | Max players. It offers 10 slots. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. No region code is set. |
| Mods and access | |
^o | Oxide. Oxide (uMod), a plugin framework, runs on this server. |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.