(Classy) Rust Testing 1
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 5d ago · 94.130.167.253:28014
Abstract
We describe the public Rust server (Classy) Rust Testing 1, reached at 94.130.167.253:28014. It is offline at the last check, against a seven-day mean of 0 and a peak of 11. It ranks #14,992 of all servers, the top 68%. It last wiped 5d ago.
Keywordsmodded carbon
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 68% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 13 days | between real wipes |
| On rhythm | 0% | of its recent wipes |
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 22 Oct, 17:135d ago | – | – | running | 1 |
| Tue 20 Oct, 02:397d ago | – | – | – | 0 |
| Sat 26 Sep, 17:5431d ago | 1 | – | 23.4 d | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 94.130.167.253:28014 |
|---|---|
| Region | – |
| Max players | – |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 22 Oct 2026, 17:13 UTC |
| Hostname | – |
| First seen | 25 Sep 2026 |
| Map | Custom Map |
| Size | 2048 |
| Seed | 1337 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 163 on average | 31/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average | 125/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 113 on average | 56/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average | 45/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average | 8/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average | 14/1000 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1In which location is (Classy) Rust Testing 1 based?
There is no region published for (Classy) Rust Testing 1. Rust Statistics does not look up the machine's location; it shows where the server says it is. 94.130.167.253:28014 is its address.
A.2What is the online status and reliability of (Classy) Rust Testing 1?
At the present moment, (Classy) Rust Testing 1 is offline; it was last seen 5 days 2 hours ago. Of the 168 hours in the last 7 full days, 5 were served, an availability of 3%. Its first appearance in Rust Statistics's records is 25 September 2026.
A.3What version of Rust is run on (Classy) Rust Testing 1?
The version of Rust on (Classy) Rust Testing 1 is network protocol 2634 and build 167781, and the operating system is Linux. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.4When are wipes carried out on (Classy) Rust Testing 1?
No next wipe can be predicted for (Classy) Rust Testing 1 since its wipes occur at irregular intervals. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 5 days 7 hours have passed since the current world was generated.
A.5What happens on (Classy) Rust Testing 1 when wipe day arrives?
Recent wipes saw an average peak of 1 players. The peak on the latest wipe came 1 hours after it began.
Population
A.6How does (Classy) Rust Testing 1 compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts (Classy) Rust Testing 1 at #14,992, within the top 68% of ranked servers.
A.7At what level does (Classy) Rust Testing 1 operate in terms of players?
The last recorded sighting of (Classy) Rust Testing 1 was 5 days 2 hours ago; it is offline now. Over the last week the count averages 0 players and reaches 1 at its height.
Tags, lists
A.8What do the tags associated with (Classy) Rust Testing 1 signify?
gmrust (Game mode): Survival on standard Rust rules; mp0 (Max players): 0 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): This server uses Carbon for its plugins: these are the tags (Classy) Rust Testing 1 publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.9Where can (Classy) Rust Testing 1 be found among the Rust Statistics lists and filters?
The Rust Statistics lists that (Classy) Rust Testing 1 fits are: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Rules, settings, map
A.10What are the settings and rules that govern (Classy) Rust Testing 1?
Its name carries no gather rate for (Classy) Rust Testing 1. The group cap is 8 players, which is the default in the game. survival is the game mode here; gather, build and raid: the standard game. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Carbon. The server has VAC on, Valve's anti-cheat.
A.11What map is in use on (Classy) Rust Testing 1?
The game generates (Classy) Rust Testing 1's procedural map at size 2,048, from seed 1337. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page. The name of the map is Custom Map.
Connection
A.12What is the process for joining (Classy) Rust Testing 1?
Press F1 inside Rust to open the console and enter client.connect 94.130.167.253:28014. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp0 | Max players. 0 slots are available. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs167781 | Build. This server runs game build 167781. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. A region code has not been set. |
| Mods and access | |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
^y | Carbon. This server uses Carbon for its plugins. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.