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(Classy) Rust Testing 1

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 5d ago · 94.130.167.253:28014

Abstract

We describe the public Rust server (Classy) Rust Testing 1, reached at 94.130.167.253:28014. It is offline at the last check, against a seven-day mean of 0 and a peak of 11. It ranks #14,992 of all servers, the top 68%. It last wiped 5d ago.

Keywordsmodded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/?no limit published
In the queue0no queue
Seven-day mean0peak 1
Rank2#14,992top 68%
Last wipe5d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep.

4Rank

The server stands in the top 68% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k26 Sep29 Sep2 Oct21 Oct24 Oct27 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap13 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak1players, last three wipes
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 22 Oct, 17:135d ago – – running 1
Tue 20 Oct, 02:397d ago – – – 0
Sat 26 Sep, 17:5431d ago 1 – 23.4 d 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of (Classy) Rust Testing 1
Figure 5: The map: Custom Map, size 2048, seed 1337.
Table 4: The server's published settings.
Address94.130.167.253:28014
Region–
Max players–
Group limit8, the default
Wipe schedule–
Last wipe22 Oct 2026, 17:13 UTC
Hostname–
First seen25 Sep 2026
MapCustom Map
Size2048
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and predicted wipe schedule [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 163 on average31/500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average125/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 113 on average56/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average45/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average8/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average14/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is (Classy) Rust Testing 1 based?

There is no region published for (Classy) Rust Testing 1. Rust Statistics does not look up the machine's location; it shows where the server says it is. 94.130.167.253:28014 is its address.

A.2What is the online status and reliability of (Classy) Rust Testing 1?

At the present moment, (Classy) Rust Testing 1 is offline; it was last seen 5 days 2 hours ago. Of the 168 hours in the last 7 full days, 5 were served, an availability of 3%. Its first appearance in Rust Statistics's records is 25 September 2026.

A.3What version of Rust is run on (Classy) Rust Testing 1?

The version of Rust on (Classy) Rust Testing 1 is network protocol 2634 and build 167781, and the operating system is Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4When are wipes carried out on (Classy) Rust Testing 1?

No next wipe can be predicted for (Classy) Rust Testing 1 since its wipes occur at irregular intervals. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 5 days 7 hours have passed since the current world was generated.

A.5What happens on (Classy) Rust Testing 1 when wipe day arrives?

Recent wipes saw an average peak of 1 players. The peak on the latest wipe came 1 hours after it began.

Population

A.6How does (Classy) Rust Testing 1 compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts (Classy) Rust Testing 1 at #14,992, within the top 68% of ranked servers.

A.7At what level does (Classy) Rust Testing 1 operate in terms of players?

The last recorded sighting of (Classy) Rust Testing 1 was 5 days 2 hours ago; it is offline now. Over the last week the count averages 0 players and reaches 1 at its height.

Tags, lists

A.8What do the tags associated with (Classy) Rust Testing 1 signify?

gmrust (Game mode): Survival on standard Rust rules; mp0 (Max players): 0 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): This server uses Carbon for its plugins: these are the tags (Classy) Rust Testing 1 publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can (Classy) Rust Testing 1 be found among the Rust Statistics lists and filters?

The Rust Statistics lists that (Classy) Rust Testing 1 fits are: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Rules, settings, map

A.10What are the settings and rules that govern (Classy) Rust Testing 1?

Its name carries no gather rate for (Classy) Rust Testing 1. The group cap is 8 players, which is the default in the game. survival is the game mode here; gather, build and raid: the standard game. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Carbon. The server has VAC on, Valve's anti-cheat.

A.11What map is in use on (Classy) Rust Testing 1?

The game generates (Classy) Rust Testing 1's procedural map at size 2,048, from seed 1337. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page. The name of the map is Custom Map.

Connection

A.12What is the process for joining (Classy) Rust Testing 1?

Press F1 inside Rust to open the console and enter client.connect 94.130.167.253:28014. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp0Max players. 0 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. Your game must run protocol 2634 to connect.
cs167781Build. This server runs game build 167781.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.
Mods and access
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
^yCarbon. This server uses Carbon for its plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.