UnityVault Local Test
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 1d ago · 94.145.179.66:28015
Abstract
We describe the public Rust server UnityVault Local Test, reached at 94.145.179.66:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 31. It ranks #6,884 of all servers, the top 31%. It last wiped 1d ago.
Keywordsmodded carbon
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 31% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Tue 27 Oct, 16:311d ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 94.145.179.66:28015 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 27 Oct 2026, 16:41 UTC |
| Hostname | – |
| First seen | 27 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 149 on average | 164/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 131/100 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average | 72/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 17/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 27/1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 84 on average | 251/700 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does UnityVault Local Test have?
No region is published by UnityVault Local Test. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 94.145.179.66:28015.
A.2What is the reliability of UnityVault Local Test, and is it online?
At the present moment, UnityVault Local Test is offline; it was last seen 39 hours ago. Its uptime over the last full day (1 day) was 0%, with 0 of 24 hours online. The first record of it by Rust Statistics dates to 27 October 2026.
A.3What version of Rust is run on UnityVault Local Test?
Rust network protocol 2635 and build 168909 is the version that UnityVault Local Test runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.4When are wipes carried out on UnityVault Local Test?
There are not yet enough recorded wipes for UnityVault Local Test to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 44 hours ago.
Population
A.5What position does UnityVault Local Test occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts UnityVault Local Test at #6,884, within the top 31% of ranked servers.
A.6What is the population level of UnityVault Local Test?
UnityVault Local Test is not online now; 39 hours have passed since it was last seen. Averaged over the last seven days: 1 players; the same period peaks at 3. The busiest hour of the last 48 is 19:00 UTC, averaging 3 players.
Tags and filters
A.7What is the meaning of the tags on UnityVault Local Test?
gmrust (Game mode): This is survival as standard Rust plays; mp5 (Max players): 5 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): Plugins run through Carbon: these are the tags UnityVault Local Test publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.8Where can UnityVault Local Test be found among the Rust Statistics lists and filters?
These Rust Statistics lists include UnityVault Local Test: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Rules, settings, map
A.9What are the settings and rules that govern UnityVault Local Test?
Its name carries no gather rate for UnityVault Local Test. The group cap is 8 players, which is the default in the game. survival is the game mode here; gather, build and raid: the standard game. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. Plugins number Carbon on this server. The server has VAC on, Valve's anti-cheat.
A.10On which map does UnityVault Local Test take place?
On UnityVault Local Test the terrain is procedural, built by the game itself.
Connection
A.11How do you connect to UnityVault Local Test?
Press F1 inside Rust to open the console and enter client.connect 94.145.179.66:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp5 | Max players. 5 slots are available. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. No region code is set. |
| Mods and access | |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
^y | Carbon. Plugins run through Carbon. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.