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My Untitled Rust Server

Rust Statistics

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Offline · checked 34d ago · 94.181.204.117:28015

Abstract

We describe the public Rust server My Untitled Rust Server, reached at 94.181.204.117:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,670 of all servers, the top 71%. It last wiped 37d ago.

Keywordsteams off modded oxide hardcore

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/5000% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,670top 71%
Last wipe37d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap1 daysbetween real wipes
On rhythm33%of its recent wipes
Wipe-day peak2players, last three wipes
Crowd held100%of its cycles kept half the crowd
Mon 21 SepSun 20 SepSat 19 Sep
00.511.52+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Mon 21 Sep, 14:3037d ago 2 – running 1
Sun 20 Sep, 13:3638d ago 2 – 1 d 1
Sat 19 Sep, 18:0739d ago 2 – 0.8 d 0
Mon 14 Sep, 19:0644d ago 2 held half 5 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address94.181.204.117:28015
Region–
Max players500
Group limitteams off
Wipe schedule–
Last wipe21 Sep 2026, 15:04 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and Rust wipe forecast [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
TheLastOfRust Hardcore PvE Zombie Survivalno group limit · 7 on average4/100
Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | RNA · no group limit · biweekly · 3 on average3/50
Alone & AfraidOC · no group limit · biweekly · 2 on average1/50
[BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 2 on average0/50
TheLastOfRust Premium Hardcore PvE Zombie Survivalno group limit · 2 on average0/100
ShockRust | Blue | NoLimitno group limit · 152 on average44/500

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does My Untitled Rust Server have?

No region is published by My Untitled Rust Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 94.181.204.117:28015 is its address.

A.2What is the online status and reliability of My Untitled Rust Server?

Right now, My Untitled Rust Server is offline, and the last time it was seen was 34 days 17 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. Its first appearance in Rust Statistics's records is 13 September 2026.

A.3What is the Rust version for My Untitled Rust Server?

Rust network protocol 2633 and build 164530 is the version that My Untitled Rust Server runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4What schedule does My Untitled Rust Server follow for wipes?

With irregular wipe times, My Untitled Rust Server offers no next wipe to predict. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 37 days 14 hours.

A.5What characterises wipe day on My Untitled Rust Server?

Across its recent wipes, the average peak population was 2 players. The crowd reached its maximum 2 hours after the latest wipe. For 100% of recent wipes, the population did not fall below half the peak before the next wipe.

Population

A.6How does My Untitled Rust Server compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts My Untitled Rust Server at #15,670, within the top 71% of ranked servers.

A.7What is the population level of My Untitled Rust Server?

The last recorded sighting of My Untitled Rust Server was 34 days 17 hours ago; it is offline now.

Tags, lists

A.8How should the tags on My Untitled Rust Server be interpreted?

gmhardcore (Game mode): The ruleset is hardcore: a harsher game; mp500 (Max players): 500 slots are available; ts0 (Group limit): The server does not allow teams; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs164530 (Build): Build 164530 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags My Untitled Rust Server publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can My Untitled Rust Server be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that My Untitled Rust Server fits. You will find it on the server list filtered by: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

Settings and map

A.10Which settings and rules are in force on My Untitled Rust Server?

No gather rate appears in the name of My Untitled Rust Server. The group limit is not published. The mode is hardcore, which means Of Facepunch's modes, the hardest. Players may raid and fight one another. It appears under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

A.11What map is in use on My Untitled Rust Server?

The game generates the map on My Untitled Rust Server; that format is procedural.

Connection

A.12What steps are required to join My Untitled Rust Server?

Enter client.connect 94.181.204.117:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp500,ptrak,$r?,v2633,gmhardcore,cs164530,ts0,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmhardcoreGame mode. The ruleset is hardcore: a harsher game.
mp500Max players. 500 slots are available.
ts0Group limit. The server does not allow teams.
v2633Protocol. The game protocol is 2633; your client must match it to join.
cs164530Build. Build 164530 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.