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Mars Rust x2 | NOLIMIT

Rust Statistics

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Offline · checked 12d ago · 94.181.45.88:28015

Abstract

We describe the public Rust server Mars Rust x2 | NOLIMIT, reached at 94.181.45.88:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,099 of all servers, the top 70%. It last wiped 12d ago on a published weekly schedule; the next wipe is expected Friday 30 October, 10:06 UTC, its weekly schedule tag.

Keywords2x gather weekly wipes modded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1000% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,099top 70%
Last wipe12d agoweekly schedule
Next wipe31d 16hFri 30 Oct, 10:06 UTC

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k10 Oct13 Oct15 Oct18 Oct20 Oct23 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: from its schedule tag

The next wipe is expected Friday 30 October, 10:06 UTC, in 1d 16h. Its weekly schedule tag (low confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap1 daysbetween real wipes
On rhythm67%of its recent wipes
Wipe-day peak0players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Fri 30 Oct, 10:061d 16hits own schedule
Thu 5 Nov, 19:008d 0hforce wipefw
Fri 6 Nov, 10:068d 16hits own schedule
Fri 13 Nov, 10:0615d 16hits own schedule
Fri 20 Nov, 10:0622d 16hits own schedule
Fri 27 Nov, 10:0629d 16hits own schedule
Thu 3 Dec, 19:0036d 0hforce wipefw
Fri 4 Dec, 10:0636d 16hits own schedule
Fri 16 OctThu 15 OctWed 14 Oct
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 16 Oct, 10:0612d ago 0 – running 0
Thu 15 Oct, 10:0613d ago 0 – 1 d 0
Wed 14 Oct, 10:0714d ago 1 – 1 d 1
Sun 11 Oct, 10:0917d ago 0 – 3 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 5: The server's published settings.
Address94.181.45.88:28015
Region–
Max players100
Group limit8, the default
Wipe scheduleweekly
Last wipe16 Oct 2026, 10:06 UTC
Hostname–
First seen10 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are 2x gather rate servers [2], browse modded Rust servers [3] and servers wiping soon [4].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 319 on average1481/1550
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 307 on average348/1000
Magic Rust #14 — Modded 2x (No limit) | PyccкийEU · groups of 300+ · 2x · weekly · 273 on average320/390
MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10EU · groups of 300+ · 2x · weekly · 267 on average570/1900
РОССИЯ / КЛАССИКА X2 / THIS IS RUST!EU · groups of 12+ · 2x · weekly · 217 on average103/150
VANILLA x2 | GGRust #4 | Для нoвичкoв 2xEU · groups of 300+ · 2x · weekly · 128 on average40/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of Mars Rust x2 | NOLIMIT?

A region is not published by Mars Rust x2 | NOLIMIT. Rust Statistics does not look up the machine's location; it shows where the server says it is. 94.181.45.88:28015 is its address.

A.2What is the reliability of Mars Rust x2 | NOLIMIT, and is it online?

Mars Rust x2 | NOLIMIT is currently offline, with the last sighting 12 days 3 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 10 October 2026 by Rust Statistics.

A.3What version of Rust is run on Mars Rust x2 | NOLIMIT?

Mars Rust x2 | NOLIMIT is running Rust network protocol 2634 and build 167398 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4On what cycle does Mars Rust x2 | NOLIMIT wipe?

The prediction follows the tag, as Mars Rust x2 | NOLIMIT's recorded wipes are too few to confirm its schedule. The server is due to wipe on Friday 30 October at 10:06 UTC. The world currently in use was created 12 days 7 hours ago. A weekly wipe schedule is published in the server's tags.

A.5What characterises wipe day on Mars Rust x2 | NOLIMIT?

Across its recent wipes, the average peak population was 0 players. The crowd reached its maximum 0 hours after the latest wipe.

Population

A.6What position does Mars Rust x2 | NOLIMIT occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts Mars Rust x2 | NOLIMIT at #15,099, within the top 70% of ranked servers.

A.7At what level does Mars Rust x2 | NOLIMIT operate in terms of players?

The last recorded sighting of Mars Rust x2 | NOLIMIT was 12 days 3 hours ago; it is offline now.

Tags, lists

A.8How should the tags on Mars Rust x2 | NOLIMIT be interpreted?

gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): The slot count is 100; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^w (Weekly): The server wipes weekly; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game; jp0 (Custom tag): A non-standard tag, applied by the owner or a plugin: these are the tags Mars Rust x2 | NOLIMIT publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can Mars Rust x2 | NOLIMIT be found among the Rust Statistics lists and filters?

Rust servers with a 2x gather rate and Modded Rust servers are the Rust Statistics lists that Mars Rust x2 | NOLIMIT fits. You will find it on the server list filtered by: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 2x.

Rules, settings, map

A.10Under what rules and settings does Mars Rust x2 | NOLIMIT operate?

Mars Rust x2 | NOLIMIT sets gather to 2x, as the server name indicates. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gather, build and raid: the standard game. Combat and raiding against other players are allowed. It appears under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

A.11What map is in use on Mars Rust x2 | NOLIMIT?

The game generates the map on Mars Rust x2 | NOLIMIT; that format is procedural.

How to join

A.12What steps are required to join Mars Rust x2 | NOLIMIT?

Enter client.connect 94.181.45.88:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,jp0,$r?,v2634,^w,gmrust,cs167398,ts8,^o^z.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp100Max players. The slot count is 100.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. Your game must run protocol 2634 to connect.
cs167398Build. The game build is 167398.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.
Wipe schedule
^wWeekly. The server wipes weekly.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. Modded listing: plugins or settings modify the game.
Other
jp0Custom tag. A non-standard tag, applied by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. 2x gather rate servers. ruststatistics.org/top-2x-rust-servers.
  3. [3]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.