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Combat isolated acceptance

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 3d ago · 94.228.213.206:28115

Abstract

We describe the public Rust server Combat isolated acceptance, reached at 94.228.213.206:28115. It is offline at the last check, against a seven-day mean of 01. It ranks #15,276 of all servers, the top 69%. It last wiped 7d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/10% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,276top 69%
Last wipe7d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address94.228.213.206:28115
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe22 Oct 2026, 15:10 UTC
Hostname–
First seen26 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and upcoming Rust wipes [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 150 on average45/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average125/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 120 on average94/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average36/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average85/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average322/350

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is Combat isolated acceptance based?

A region is not published by Combat isolated acceptance. Rust Statistics does not look up the machine's location; it shows where the server says it is. 94.228.213.206:28115 is its address.

A.2How reliable is Combat isolated acceptance, and is it currently online?

Right now, Combat isolated acceptance is offline, and the last time it was seen was 3 days 4 hours ago. Of the 48 hours in the last 2 full days, 0 were served, an availability of 0%. It was first observed on 26 October 2026 by Rust Statistics.

A.3What version of Rust is run on Combat isolated acceptance?

Rust network protocol 2632 and build 161125 is the version that Combat isolated acceptance runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4What schedule does Combat isolated acceptance follow for wipes?

There are not yet enough recorded wipes for Combat isolated acceptance to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 7 days 6 hours ago.

Population

A.5How does Combat isolated acceptance compare with other Rust servers in the rankings?

Ranked by player hours across seven days, Combat isolated acceptance holds #15,276, in the top 69% of all ranked servers.

A.6At what level does Combat isolated acceptance operate in terms of players?

Combat isolated acceptance is not online now; 3 days 4 hours have passed since it was last seen. The seven-day average for this server is 0 players.

Tags, lists

A.7What do the tags associated with Combat isolated acceptance signify?

Tags from Combat isolated acceptance, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp1 (Max players): It offers 1 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2632 (Protocol): The game protocol is 2632; your client must match it to join; cs161125 (Build): This server runs game build 161125; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can Combat isolated acceptance be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that Combat isolated acceptance fits. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules, settings, map

A.9What are the settings and rules that govern Combat isolated acceptance?

No gather rate appears in the name of Combat isolated acceptance. The group cap is 8 players, which is the default in the game. survival is the game mode here; gather, build and raid: the standard game. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Oxide on this server. The server has VAC on, Valve's anti-cheat.

A.10What map is in use on Combat isolated acceptance?

On Combat isolated acceptance the terrain is procedural, built by the game itself.

Connection

A.11How do you connect to Combat isolated acceptance?

Enter client.connect 94.228.213.206:28115 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp1,ptrak,$r?,v2632,gmrust,cs161125,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp1Max players. It offers 1 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2632Protocol. The game protocol is 2632; your client must match it to join.
cs161125Build. This server runs game build 161125.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.