TEST
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 4d ago · 94.25.238.21:28015
Abstract
We describe the public Rust server TEST, reached at 94.25.238.21:28015. It is offline at the last check, against a seven-day mean of 0 and a peak of 11. It ranks #11,197 of all servers, the top 50%. It last wiped 4d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 50% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sun 25 Oct, 12:234d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 94.25.238.21:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 25 Oct 2026, 12:23 UTC |
| Hostname | – |
| First seen | 24 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 149 on average | 178/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 126/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average | 186/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average | 88/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average | 335/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 86 on average | 229/700 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1In which location is TEST based?
There is no region published for TEST. Rust Statistics does not look up the machine's location; it shows where the server says it is. 94.25.238.21:28015 is its address.
A.2What is the online status and reliability of TEST?
At the present moment, TEST is offline; it was last seen 4 days 1 hours ago. Its uptime over the last full days (4 days) was 3%, with 3 of 96 hours online. Its first appearance in Rust Statistics's records is 24 October 2026.
A.3What is the Rust version for TEST?
The version of Rust on TEST is network protocol 2635 and build 168909, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.4When are wipes carried out on TEST?
Too few wipes by TEST have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 4 days 3 hours ago.
A.5What happens on TEST when wipe day arrives?
The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 0 hours after it began.
Population
A.6What position does TEST occupy in the ranking of Rust servers?
Ranked by player hours across seven days, TEST holds #11,197, in the top 50% of all ranked servers.
A.7At what level does TEST operate in terms of players?
The last recorded sighting of TEST was 4 days 1 hours ago; it is offline now. Averaged over the last seven days: 0 players; the same period peaks at 1.
Tags and filters
A.8How should the tags on TEST be interpreted?
The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): It offers 10 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game, which TEST publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.9Where can TEST be found among the Rust Statistics lists and filters?
The Rust Statistics lists that TEST fits are: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Settings and map
A.10Which settings and rules are in force on TEST?
Its name carries no gather rate for TEST. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. It appears under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
A.11What is the map for TEST?
On TEST the terrain is procedural, built by the game itself.
Connection
A.12How do you connect to TEST?
Enter client.connect 94.25.238.21:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp10 | Max players. It offers 10 slots. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. No region code is set. |
| Mods and access | |
^o | Oxide. Oxide (uMod), a plugin framework, runs on this server. |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.