Local Build
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 25d ago · 94.41.132.170:28015
Abstract
We describe the public Rust server Local Build, reached at 94.41.132.170:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,882 of all servers, the top 61%. It last wiped 26d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 61% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 94.41.132.170:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 20:56 UTC |
| Hostname | – |
| First seen | 2 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are build server population list [2], player-run rust server list [3] and upcoming Rust wipes [4].
| Server | Players |
|---|---|
| 【南瓜】Build-TestEA · groups of 8+ · 10 on average | 13/101 |
| Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 2 on average | 0/25 |
| [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 116 on average | 72/999 |
| [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 91 on average | 41/999 |
| [AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 53 on average | 87/150 |
| Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average | 5/100 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1In which location is Local Build based?
A region is not published by Local Build. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 94.41.132.170:28015.
A.2What is the online status and reliability of Local Build?
At the present moment, Local Build is offline; it was last seen 25 days 5 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. The first record of it by Rust Statistics dates to 2 October 2026.
A.3What version of Rust is run on Local Build?
The version of Rust on Local Build is network protocol 2634 and build 166652, and the operating system is Linux. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.4What schedule does Local Build follow for wipes?
The record of Local Build's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 26 days 12 hours.
Population
A.5What is the rank of Local Build among Rust servers?
Ranked by player hours across seven days, Local Build holds #13,882, in the top 61% of all ranked servers.
A.6At what level does Local Build operate in terms of players?
The last recorded sighting of Local Build was 25 days 5 hours ago; it is offline now.
Tags, lists
A.7How should the tags on Local Build be interpreted?
gmrust (Game mode): This is survival as standard Rust plays; mp10 (Max players): It offers 10 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs166652 (Build): Build 166652 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set: these are the tags Local Build publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.8Where can Local Build be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Local Build fits are: Build and creative servers in Rust and Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.9Which settings and rules are in force on Local Build?
No gather rate appears in the name of Local Build. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gather, build and raid: the standard game. Combat and raiding against other players are allowed. Community is its category in the server browser. VAC is not in use; Valve's anti-cheat is off.
A.10What is the map for Local Build?
A procedural map, generated by the game, is what Local Build runs.
Connection
A.11How do you connect to Local Build?
Press F1 inside Rust to open the console and enter client.connect 94.41.132.170:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp10 | Max players. It offers 10 slots. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs166652 | Build. Build 166652 is the one running. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Build server population list. ruststatistics.org/top-rust-build-servers.
- [3]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
- [4]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.