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voltx

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 10m ago · 94.59.60.29:28015

Abstract

We describe the public Rust server voltx, reached at 94.59.60.29:28015. At the last check it held 0 of 6 places, against a seven-day mean of 0 and a peak of 51. It ranks #4,322 of all servers, the top 19%. It last wiped 9d ago.

Keywordsmodded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/60% full
In the queue0no queue
Seven-day mean0peak 5
Rank2#4,322top 19%
Last wipe9d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123401:0010:0019:0004:0013:0023:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020001:0010:0019:0004:0013:0023:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct.

4Rank

The server stands in the top 19% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct22 Oct25 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak4players, last three wipes
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 4, 3 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Mon 19 Oct, 17:539d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of voltx
Figure 5: The map: Procedural Map, size 3500, seed 10112026. Open on RustMaps.
Table 4: The server's published settings.
Address94.59.60.29:28015
Region–
Max players6
Group limit8, the default
Wipe schedule–
Last wipe19 Oct 2026, 19:39 UTC
Hostname–
First seen14 Oct 2026
MapProcedural Map
Size3500
Seed10112026

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and servers wiping soon [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 156 on average35/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average46/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average35/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average7/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average5/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1How well does voltx run?

Over the past 48 hours, it ran at an average of 97 server fps, with a low of 16. Its entity count reached a maximum of 68,244, including buildings, deployables and all other world objects. Its highest memory usage was 2,965 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What is the location of voltx?

A region is not published by voltx. Rust Statistics does not look up the machine's location; it shows where the server says it is. 94.59.60.29:28015 is its address.

A.3What is the online status and reliability of voltx?

voltx is online at this time. The uptime it reports indicates a restart about 21 hours ago. The server was up 85% of the time over the last 7 full days, 143 of 168 hours. Its first appearance in Rust Statistics's records is 14 October 2026.

A.4What version of Rust is run on voltx?

The version of Rust on voltx is network protocol 2635 and build 168909, and the operating system is Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.5What schedule does voltx follow for wipes?

There are not yet enough recorded wipes for voltx to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 9 days 5 hours have passed since the current world was generated.

A.6What characterises wipe day on voltx?

The average busiest point of recent wipes was 4 players. The peak on the latest wipe came 3 hours after it began.

Population

A.7How does voltx compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts voltx at #4,322, within the top 19% of ranked servers.

A.8At what level does voltx operate in terms of players?

At this moment 0 players are on voltx, which has 6 slots in total. Averaged over the last seven days: 0 players; the same period peaks at 5.

Tags and filters

A.9How should the tags on voltx be interpreted?

Tags from voltx, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp6 (Max players): It offers 6 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): The plugin framework is Carbon. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can voltx be found among the Rust Statistics lists and filters?

The Rust Statistics lists that voltx fits are: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and map

A.11What are the settings and rules that govern voltx?

Its name carries no gather rate for voltx. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gather, build and raid: the standard game. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. Plugins number Carbon on this server. The server has VAC on, Valve's anti-cheat.

A.12What map is in use on voltx?

The game generates voltx's procedural map at size 3,500, from seed 10112026. Because size and seed determine the map, RustMaps can show it, linked from this page.

How to join

A.13How do you connect to voltx?

Enter client.connect 94.59.60.29:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp6,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp6Max players. It offers 6 slots.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.
Mods and access
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
^yCarbon. The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.