SNOW RUST | Development
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 6d ago · 95.105.16.72:28015
Abstract
We describe the public Rust server SNOW RUST | Development, reached at 95.105.16.72:28015 and hosted in EU. It is offline at the last check, against a seven-day mean of 01. It ranks #15,399 of all servers, the top 69%, and #2585 in EU. It last wiped 15d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers, the top 89% in EU. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 95.105.16.72:28015 |
|---|---|
| Region | EU |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 12 Oct 2026, 12:42 UTC |
| Hostname | – |
| First seen | 12 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are live europe server counts [2], modded Rust population table [3] and predicted wipe schedule [4].
| Server | Players |
|---|---|
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average | 122/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average | 190/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average | 125/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average | 12/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 52/1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average | 20/1000 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1In which location is SNOW RUST | Development based?
In Europe, according to its own listing, SNOW RUST | Development appears with the EU tag. Rust Statistics does not look up the machine's location; it shows where the server says it is. 95.105.16.72:28015 is its address.
A.2What is the reliability of SNOW RUST | Development, and is it online?
SNOW RUST | Development is currently offline, with the last sighting 6 days 6 hours ago. Of the 168 hours in the last 7 full days, 1 were served, an availability of 1%. Its first appearance in Rust Statistics's records is 12 October 2026.
A.3What version of Rust is run on SNOW RUST | Development?
Rust network protocol 2634 and build 167781 is the version that SNOW RUST | Development runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.4What schedule does SNOW RUST | Development follow for wipes?
Too few wipes by SNOW RUST | Development have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 15 days 21 hours.
Player count
A.5What position does SNOW RUST | Development occupy in the ranking of Rust servers?
On player hours over seven days SNOW RUST | Development is #15,399, within the top 69% of all ranked servers; within Europe it is #2,585.
A.6How would you characterise the player activity on SNOW RUST | Development?
At this moment SNOW RUST | Development is offline, having last been seen 6 days 6 hours ago. The mean population for the last seven days is 0.
Tags and filters
A.7What is the meaning of the tags on SNOW RUST | Development?
Tags from SNOW RUST | Development, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167781 (Build): Build 167781 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game; EU (Europe): In the server browser it is filed under Europe. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.8Where can SNOW RUST | Development be found among the Rust Statistics lists and filters?
European Rust servers and Modded Rust servers are the Rust Statistics lists that SNOW RUST | Development fits. These filters on the server list return it: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules, settings, map
A.9What are the settings and rules that govern SNOW RUST | Development?
No gather rate appears in the name of SNOW RUST | Development. The group cap is 8 players, which is the default in the game. survival is the game mode here; gathering, building and raiding, as the game is usually played. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. VAC is active: that is Valve's anti-cheat.
A.10What map is in use on SNOW RUST | Development?
The game generates the map on SNOW RUST | Development; that format is procedural.
How to join
A.11What steps are required to join SNOW RUST | Development?
Press F1 inside Rust to open the console and enter client.connect 95.105.16.72:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,EU,gmrust,cs167781,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp50 | Max players. The slot count is 50. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs167781 | Build. Build 167781 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. A region code has not been set. |
| Mods and access | |
^o | Oxide. Oxide (uMod), a plugin framework, runs on this server. |
^z | Modded. Modded listing: plugins or settings modify the game. |
| Region | |
EU | Europe. In the server browser it is filed under Europe. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Live europe server counts. ruststatistics.org/top-eu-rust-servers.
- [3]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.