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Rust Vegas

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 12m ago · 95.156.213.164:20000

Abstract

We describe the public Rust server Rust Vegas, reached at 95.156.213.164:20000. At the last check it held 0 of 50 places, against a seven-day mean of 01. It ranks #15,326 of all servers, the top 69%. It last wiped 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,326top 69%
Last wipe27d agono schedule published
Next wipe37d 5hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123414:0023:0008:0016:0002:0011:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
02.557.51014:0023:0008:0016:0002:0011:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak0players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:007d 5hforce wipefw
Thu 3 Dec, 19:0035d 5hforce wipefw
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 1 Oct, 18:49fw27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Rust Vegas
Figure 5: The map: Procedural Map, size 4000, seed 3355771. Open on RustMaps.
Table 5: The server's published settings.
Address95.156.213.164:20000
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 18:49 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size4000
Seed3355771

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and Rust wipe forecast [3].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average172/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average135/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average75/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average19/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average27/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 84 on average251/700

Appendix AQuick answers

From the figures on this page.

About the server

A.1How well does Rust Vegas run?

Over the past 48 hours, it ran at an average of 10 server fps, with a low of 6. Buildings, deployables and all other world objects counted together reached a maximum of 92,829 entities. The peak memory usage was 2,431 MB. Players experience lag when fps is low and the entity count is rising.

A.2In which location is Rust Vegas based?

There is no region published for Rust Vegas. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 95.156.213.164:20000.

A.3What is the reliability of Rust Vegas, and is it online?

Rust Vegas is currently online. Based on the uptime it reports, the last restart occurred about 1 hours ago. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. Its first appearance in Rust Statistics's records is 13 September 2026.

A.4What version of Rust is run on Rust Vegas?

The version of Rust on Rust Vegas is network protocol 2635 and build 168909, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.5What schedule does Rust Vegas follow for wipes?

The only wipe for Rust Vegas is the monthly force wipe. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. The world currently in use was created 27 days 18 hours ago.

A.6What characterises wipe day on Rust Vegas?

The average busiest point of recent wipes was 0 players. The peak on the latest wipe came 0 hours after it began.

Player count

A.7What is the rank of Rust Vegas among Rust servers?

Ranked by player hours across seven days, Rust Vegas holds #15,326, in the top 69% of all ranked servers.

A.8At what level does Rust Vegas operate in terms of players?

On Rust Vegas, 0 of the 50 slots are occupied at present. Averaged across the last seven days, the population is 0 players.

Tags and filters

A.9What do the tags associated with Rust Vegas signify?

Tags from Rust Vegas, read by the game's server browser, are gmvanilla (Game mode): Survival on vanilla rules; mp50 (Max players): It offers 50 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can Rust Vegas be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Rust Vegas fits are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules, settings, map

A.11What are the settings and rules that govern Rust Vegas?

The name of Rust Vegas states no gather rate. The group cap is 8 players, which is the default in the game. survival is the game mode here; gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. Plugins or settings change the game; the browser files it under Modded. Plugins number Oxide on this server. The server has VAC on, Valve's anti-cheat.

A.12What is the map for Rust Vegas?

Generated by the game from seed 3355771, the procedural map on Rust Vegas measures 4,000. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

Connection

A.13What is the process for joining Rust Vegas?

Press F1 inside Rust to open the console and enter client.connect 95.156.213.164:20000. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. Survival on vanilla rules.
mp50Max players. It offers 50 slots.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. This server runs game build 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.