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Moose Land

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 12m ago · 95.156.213.228:10500

Abstract

We describe the public Rust server Moose Land, reached at 95.156.213.228:10500. At the last check it held 0 of 60 places, against a seven-day mean of 0 and a peak of 11. It ranks #7,455 of all servers, the top 33%. It last wiped 17d ago.

Keywordsmodded oxide

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/600% full
In the queue0no queue
Seven-day mean0peak 1, 48 h peak 1
Rank2#7,455top 33%
Last wipe17d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75118:0003:0012:0022:0007:0016:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
025507510018:0003:0012:0022:0007:0016:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct.

4Rank

The server stands in the top 33% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12.5k5k7.5k10k12 Oct15 Oct19 Oct22 Oct26 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Moose Land
Figure 4: The map: Procedural Map, size 4000, seed 67382113. Open on RustMaps.
Table 3: The server's published settings.
Address95.156.213.228:10500
Region–
Max players60
Group limit8, the default
Wipe schedule–
Last wipe12 Oct 2026, 01:23 UTC
Hostname–
First seen12 Oct 2026
MapProcedural Map
Size4000
Seed67382113

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and predicted wipe schedule [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average153/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average126/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average194/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average97/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 88 on average221/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average348/350

Appendix AQuick answers

From the figures on this page.

Server details

A.1How well does Moose Land run?

Over the past 48 hours, it ran at an average of 12 server fps, with a low of 6. The highest number of entities it carried was 103,201, comprising buildings, deployables and all other objects. Memory use peaked at 2,698 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What is the location of Moose Land?

A region is not published by Moose Land. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 95.156.213.228:10500 is its address.

A.3What is the reliability of Moose Land, and is it online?

Moose Land is currently online. The uptime it reports indicates a restart about 4 hours ago. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. Its first appearance in Rust Statistics's records is 12 October 2026.

A.4What version of Rust is run on Moose Land?

Rust network protocol 2635 and build 168909 is the version that Moose Land runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.5What schedule does Moose Land follow for wipes?

Too few wipes by Moose Land have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 17 days 16 hours ago.

Player count

A.6What is the rank of Moose Land among Rust servers?

The seven-day player-hours ranking puts Moose Land at #7,455, within the top 33% of ranked servers.

A.7What is the population level of Moose Land?

On Moose Land, 0 of the 60 slots are occupied at present. Averaged over the last seven days: 0 players; the same period peaks at 1. The busiest hour of the last 48 is 23:00 UTC, averaging 1 players.

Tags and filters

A.8What do the tags associated with Moose Land signify?

The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp60 (Max players): The slot count is 60; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which Moose Land publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can Moose Land be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that Moose Land fits. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules, settings, map

A.10Under what rules and settings does Moose Land operate?

No gather rate appears in the name of Moose Land. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Oxide on this server. VAC, Valve's anti-cheat, is enabled.

A.11On which map does Moose Land take place?

Generated by the game from seed 67382113, the procedural map on Moose Land measures 4,000. Because size and seed determine the map, RustMaps can show it, linked from this page.

Connection

A.12How do you connect to Moose Land?

Enter client.connect 95.156.213.228:10500 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. Its website can be found at https://discord.com/invite/rust.

Appendix BServer tags

What each of the server's tags means. Published as mp60,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. The mode is vanilla survival.
mp60Max players. The slot count is 60.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. This server runs game build 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.