LinuxGSM
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 5d ago · 95.163.223.24:28015
Abstract
We describe the public Rust server LinuxGSM, reached at 95.163.223.24:28015. It is offline at the last check, against a seven-day mean of 0 and a peak of 21. It ranks #12,308 of all servers, the top 55%. It last wiped 5d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 55% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 2 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 23 Oct, 15:205d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 95.163.223.24:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 23 Oct 2026, 15:20 UTC |
| Hostname | – |
| First seen | 23 Oct 2026 |
| Map | Procedural Map |
| Size | 2000 |
| Seed | 1234567 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 149 on average | 190/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 129/100 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average | 82/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 26/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 29/1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 84 on average | 281/700 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does LinuxGSM have?
A region is not published by LinuxGSM. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 95.163.223.24:28015.
A.2What is the online status and reliability of LinuxGSM?
At the present moment, LinuxGSM is offline; it was last seen 5 days 20 hours ago. Of the 120 hours in the last 5 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 23 October 2026.
A.3What version of Rust is run on LinuxGSM?
Rust network protocol 2635 and build 168909 is the version that LinuxGSM runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.4On what cycle does LinuxGSM wipe?
Too few wipes by LinuxGSM have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 5 days 22 hours have passed since the current world was generated.
A.5What happens on LinuxGSM when wipe day arrives?
Recent wipes saw an average peak of 2 players. The peak on the latest wipe came 0 hours after it began.
Player count
A.6What position does LinuxGSM occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts LinuxGSM at #12,308, within the top 55% of ranked servers.
A.7How would you characterise the player activity on LinuxGSM?
At this moment LinuxGSM is offline, having last been seen 5 days 20 hours ago. Over the last week the count averages 0 players and reaches 2 at its height.
Tags and filters
A.8What do the tags associated with LinuxGSM signify?
The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which LinuxGSM publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.9Where can LinuxGSM be found among the Rust Statistics lists and filters?
The Rust Statistics lists that LinuxGSM fits are: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Settings and map
A.10Under what rules and settings does LinuxGSM operate?
Its name carries no gather rate for LinuxGSM. At 8 players, the group limit equals the game's default. The mode is survival, which means gather, build and raid: the standard game. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Oxide on this server. VAC, Valve's anti-cheat, is enabled.
A.11What is the map for LinuxGSM?
Generated by the game from seed 1234567, the procedural map on LinuxGSM measures 2,000. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
Connection
A.12What is the process for joining LinuxGSM?
Enter client.connect 95.163.223.24:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. The mode is vanilla survival. |
mp50 | Max players. The slot count is 50. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. A region code has not been set. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.