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RUST COMBAT | Training

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 2d ago · 95.165.66.56:28015

Abstract

We describe the public Rust server RUST COMBAT | Training, reached at 95.165.66.56:28015. It is offline at the last check, against a seven-day mean of 0 and a peak of 41. It ranks #6,905 of all servers, the top 31%. It last wiped 13d ago.

Keywordsmodded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean0peak 4
Rank2#6,905top 31%
Last wipe13d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 31% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k7 Oct11 Oct16 Oct20 Oct25 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap3 daysbetween real wipes
On rhythm20%of its recent wipes
Wipe-day peak6players, last three wipes
Crowd held67%else halves by day 1
Fri 23 OctMon 19 OctFri 16 Oct
02468+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 23 Oct, 12:365d ago 4 – running 0
Mon 19 Oct, 12:519d ago 6 held half 4 d 0
Fri 16 Oct, 12:0712d ago 9 halved by day 1 3 d 2
Thu 15 Oct, 18:1013d ago 9 – 0.7 d 1
Fri 9 Oct, 02:1820d ago 1 held half 6.7 d 1
Thu 8 Oct, 01:1121d ago 1 – 1 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 5: The map: Custom Map.
Table 4: The server's published settings.
Address95.165.66.56:28015
Region–
Max players40
Group limit20 max
Wipe schedule–
Last wipe15 Oct 2026, 18:37 UTC
Hostname–
First seen6 Oct 2026
MapCustom Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2], aim and ukn servers [3], rust build and creative servers [4], rust creative server list [5] and next Rust wipe times [6].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 116 on average55/999
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average159/999
[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 52 on average73/150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average4/100
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average2/100
KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 23 on average19/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of RUST COMBAT | Training?

There is no region published for RUST COMBAT | Training. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 95.165.66.56:28015 is its address.

A.2What is the reliability of RUST COMBAT | Training, and is it online?

Right now, RUST COMBAT | Training is offline, and the last time it was seen was 2 days 7 hours ago. The server was up 27% of the time over the last 7 full days, 46 of 168 hours. It was first observed on 6 October 2026 by Rust Statistics.

A.3What is the Rust version for RUST COMBAT | Training?

RUST COMBAT | Training is running Rust network protocol 2635 and build 168909 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.4What schedule does RUST COMBAT | Training follow for wipes?

No next wipe can be predicted for RUST COMBAT | Training since its wipes occur at irregular intervals. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 13 days 8 hours ago.

A.5What characterises wipe day on RUST COMBAT | Training?

The average busiest point of recent wipes was 6 players. The peak on the latest wipe came 0 hours after it began. The crowd stayed above half its peak until the next wipe in 67% of recent wipes. In the other cases, the population fell below half by day 1.

Player count

A.6What is the rank of RUST COMBAT | Training among Rust servers?

Ranked by player hours across seven days, RUST COMBAT | Training holds #6,905, in the top 31% of all ranked servers.

A.7What is the population level of RUST COMBAT | Training?

The last recorded sighting of RUST COMBAT | Training was 2 days 7 hours ago; it is offline now. Over the last week the count averages 0 players and reaches 4 at its height.

Tags, lists

A.8How should the tags on RUST COMBAT | Training be interpreted?

gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): The slot count is 40; ts20 (Group limit): A team holds no more than 20; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^c (Creative): Building is sandbox-style, with no gathering and free construction; ^d (Combat training): This is a training server: aim and PvP practice with loot provided; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): The plugin framework is Carbon: these are the tags RUST COMBAT | Training publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can RUST COMBAT | Training be found among the Rust Statistics lists and filters?

The Rust Statistics lists that RUST COMBAT | Training fits are: Modded Rust servers, Rust aim training servers, Build and creative servers in Rust and Rust servers tagged creative. You will find it on the server list filtered by: Type: Modded; Server tag: Creative ^c, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules, settings, map

A.10Under what rules and settings does RUST COMBAT | Training operate?

Its name carries no gather rate for RUST COMBAT | Training. The team limit is 20 players. combat training is the game mode here; aim and PvP drills, with loot provided. Plugins or settings change the game; the browser files it under Modded. Carbon plugins are running. VAC, Valve's anti-cheat, is enabled.

Connection

A.11How do you connect to RUST COMBAT | Training?

Enter client.connect 95.165.66.56:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2635,^z,^y,^c,^d,gmrust,cs168909,ts20.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp40Max players. The slot count is 40.
ts20Group limit. A team holds no more than 20.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.
Gameplay
^cCreative. Building is sandbox-style, with no gathering and free construction.
^dCombat training. This is a training server: aim and PvP practice with loot provided.
Mods and access
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
^yCarbon. The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Aim and ukn servers. ruststatistics.org/top-rust-aim-training-servers.
  4. [4]Rust Statistics. Rust build and creative servers. ruststatistics.org/top-rust-build-servers.
  5. [5]Rust Statistics. Rust creative server list. ruststatistics.org/top-rust-creative-servers.
  6. [6]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.