KILLFEED-ISOLATED
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 10d ago · 95.182.82.154:28925
Abstract
We describe the public Rust server KILLFEED-ISOLATED, reached at 95.182.82.154:28925. It is offline at the last check, against a seven-day mean of 01. It ranks #15,311 of all servers, the top 70%. It last wiped 10d ago.
Keywordsmodded carbon
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 0 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Mon 19 Oct, 09:2310d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 95.182.82.154:28925 |
|---|---|
| Region | – |
| Max players | – |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 19 Oct 2026, 09:23 UTC |
| Hostname | – |
| First seen | 17 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 151 on average | 73/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 133/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average | 139/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average | 48/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 91 on average | 143/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average | 348/350 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1In which location is KILLFEED-ISOLATED based?
No region is published by KILLFEED-ISOLATED. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 95.182.82.154:28925 is its address.
A.2How reliable is KILLFEED-ISOLATED, and is it currently online?
Right now, KILLFEED-ISOLATED is offline, and the last time it was seen was 10 days 10 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 17 October 2026 by Rust Statistics.
A.3What version of Rust is run on KILLFEED-ISOLATED?
The version of Rust on KILLFEED-ISOLATED is network protocol 2634 and build 167781, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.4On what cycle does KILLFEED-ISOLATED wipe?
There are not yet enough recorded wipes for KILLFEED-ISOLATED to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 10 days 11 hours have passed since the current world was generated.
A.5How would you describe wipe day on KILLFEED-ISOLATED?
Recent wipes saw an average peak of 0 players. The crowd reached its maximum 0 hours after the latest wipe.
Population
A.6What position does KILLFEED-ISOLATED occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts KILLFEED-ISOLATED at #15,311, within the top 70% of ranked servers.
A.7What is the population level of KILLFEED-ISOLATED?
The last recorded sighting of KILLFEED-ISOLATED was 10 days 10 hours ago; it is offline now.
Tags, lists
A.8What is the meaning of the tags on KILLFEED-ISOLATED?
The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp0 (Max players): It offers 0 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167781 (Build): Build 167781 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): The plugin framework is Carbon, which KILLFEED-ISOLATED publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.9Where can KILLFEED-ISOLATED be found among the Rust Statistics lists and filters?
These Rust Statistics lists include KILLFEED-ISOLATED: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Settings and map
A.10Under what rules and settings does KILLFEED-ISOLATED operate?
No gather rate appears in the name of KILLFEED-ISOLATED. The group cap is 8 players, which is the default in the game. The mode is survival, which means the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. Carbon plugins are running. The server has VAC off, Valve's anti-cheat.
A.11What map is in use on KILLFEED-ISOLATED?
The game generates the map on KILLFEED-ISOLATED; that format is procedural.
How to join
A.12How do you connect to KILLFEED-ISOLATED?
Press F1 inside Rust to open the console and enter client.connect 95.182.82.154:28925. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp0 | Max players. It offers 0 slots. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs167781 | Build. Build 167781 is the one running. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. No region code is set. |
| Mods and access | |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
^y | Carbon. The plugin framework is Carbon. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.