Test server Neon Rust
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 10m ago · 95.217.192.152:20530
Abstract
We describe the public Rust server Test server Neon Rust, reached at 95.217.192.152:20530 and hosted in EU. At the last check it held 0 of 50 places, against a seven-day mean of 0 and a peak of 31. It ranks #7,014 of all servers, the top 32%, and #1989 in EU. It last wiped 12d ago.
Keywordsmodded oxide
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 32% of all ranked servers, the top 68% in EU. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 3.4 days | between real wipes |
| On rhythm | 0% | of its recent wipes |
| Wipe-day peak | 2 | players, last three wipes |
| Crowd held | 0% | else halves by day 2 |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 15 Oct, 09:2112d ago | 5 | – | running | 1 |
| Thu 1 Oct, 18:14fw26d ago | 1 | halved by day 2 | 13.6 d | 0 |
| Thu 1 Oct, 00:5526d ago | 1 | – | 0.7 d | 0 |
| Wed 30 Sep, 14:2027d ago | 1 | – | 0.4 d | 1 |
| Mon 21 Sep, 19:1836d ago | 1 | halved by day 4 | 8.8 d | 0 |
| Tue 15 Sep, 18:2942d ago | 1 | halved by day 1 | 6 d | 0 |
| Tue 15 Sep, 12:2842d ago | 1 | – | 0.3 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 95.217.192.152:20530 |
|---|---|
| Region | EU |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 15 Oct 2026, 09:21 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 2500 |
| Seed | 9302025 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are european rust servers [2], modded Rust population table [3] and next Rust wipe times [4].
| Server | Players |
|---|---|
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average | 129/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average | 152/225 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average | 31/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 85 on average | 152/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average | 52/1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 66 on average | 25/1000 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Is the performance of Test server Neon Rust smooth?
Over the past 48 hours, it ran at an average of 30 server fps, with a low of 26. Its entity count reached a maximum of 31,394, including buildings, deployables and all other world objects. Memory use peaked at 2,136 MB. Players experience lag when fps is low and the entity count is rising.
A.2What location does Test server Neon Rust have?
The EU tag places Test server Neon Rust in Europe, as it lists itself. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 95.217.192.152:20530 is its address.
A.3What is the online status and reliability of Test server Neon Rust?
At the present moment, Test server Neon Rust is online. The uptime it reports indicates a restart about 4 days ago. Of the 168 hours in the last 7 full days, 168 were served, an availability of 100%. Its first appearance in Rust Statistics's records is 13 September 2026.
A.4What version of Rust is run on Test server Neon Rust?
Rust network protocol 2635 and build 168909 is the version that Test server Neon Rust runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.5When are wipes carried out on Test server Neon Rust?
Prediction of the next wipe is impossible for Test server Neon Rust, which wipes irregularly. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 12 days 11 hours.
A.6What happens on Test server Neon Rust when wipe day arrives?
Recent wipes saw an average peak of 2 players. The crowd reached its maximum 9 hours after the latest wipe. For 0% of recent wipes, the population did not fall below half the peak before the next wipe. In the other cases, the population fell below half by day 2.
Population
A.7How does Test server Neon Rust compare with other Rust servers in the rankings?
On player hours over seven days Test server Neon Rust is #7,014, within the top 32% of all ranked servers; within Europe it is #1,989.
A.8How would you characterise the player activity on Test server Neon Rust?
On Test server Neon Rust, 0 of the 50 slots are occupied at present. Averaged over the last seven days: 0 players; the same period peaks at 3. Of the last 48 hours, the peak hour falls at 21:00 UTC, with an average of 2 players.
Tags and filters
A.9What do the tags associated with Test server Neon Rust signify?
The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; EU (Europe): The server browser lists this server under Europe, which Test server Neon Rust publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.10Where can Test server Neon Rust be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Test server Neon Rust: European Rust servers and Modded Rust servers. You will find it on the server list filtered by: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules, settings, map
A.11Which settings and rules are in force on Test server Neon Rust?
The name of Test server Neon Rust states no gather rate. At 8 players, the group limit equals the game's default. survival is the game mode here; the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Oxide on this server. The server has VAC on, Valve's anti-cheat.
A.12On which map does Test server Neon Rust take place?
Size 2,500 and seed 9302025 define the procedural, game-generated map on Test server Neon Rust. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
Connection
A.13What is the process for joining Test server Neon Rust?
Press F1 inside Rust to open the console and enter client.connect 95.217.192.152:20530. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. The website for this server is https://hosting.alkad.org/.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,EU,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp50 | Max players. The slot count is 50. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. No region code is set. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
| Region | |
EU | Europe. The server browser lists this server under Europe. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. European rust servers. ruststatistics.org/top-eu-rust-servers.
- [3]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.