Rust StatisticsWorking papers on every public Rust server · 80,760 players now

Local

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 23h ago · 95.24.131.18:28015

Abstract

We describe the public Rust server Local, reached at 95.24.131.18:28015. It is offline at the last check, against a seven-day mean of 0 and a peak of 11. It ranks #13,707 of all servers, the top 62%. It last wiped 17d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak 1
Rank2#13,707top 62%
Last wipe17d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123421:0002:0007:0011:0016:0021:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 62% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k15 Oct17 Oct20 Oct22 Oct25 Oct27 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address95.24.131.18:28015
Region–
Max players10
Group limitnot published
Wipe schedule–
Last wipe10 Oct 2026, 08:55 UTC
Hostname–
First seen15 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and servers wiping soon [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 164 on average160/500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average129/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 112 on average136/225
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average28/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 86 on average148/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average46/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of Local?

There is no region published for Local. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 95.24.131.18:28015.

A.2What is the online status and reliability of Local?

Right now, Local is offline, and the last time it was seen was 23 hours ago. Of the 168 hours in the last 7 full days, 166 were served, an availability of 99%. It was first observed on 15 October 2026 by Rust Statistics.

A.3What version of Rust is run on Local?

The version of Rust on Local is network protocol 2574 and build 111282, and the operating system is Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.4On what cycle does Local wipe?

The record of Local's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 17 days 12 hours have passed since the current world was generated.

Player count

A.5How does Local compare with other Rust servers in the rankings?

Ranked by player hours across seven days, Local holds #13,707, in the top 62% of all ranked servers.

A.6How would you characterise the player activity on Local?

Local is not online now; 23 hours have passed since it was last seen. Averaged over the last seven days: 0 players; the same period peaks at 1.

Tags and filters

A.7How should the tags on Local be interpreted?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The slot count is 10; v2574 (Protocol): Your game must run protocol 2574 to connect; cs111282 (Build): Build 111282 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which Local publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can Local be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Local: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o.

Rules, settings, map

A.9Which settings and rules are in force on Local?

The name of Local states no gather rate. No group limit is published. The mode is survival, which means gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. VAC is not in use; Valve's anti-cheat is off.

A.10What is the map for Local?

On Local the terrain is procedural, built by the game itself.

How to join

A.11How do you connect to Local?

Enter client.connect 95.24.131.18:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2574,gmrust,cs111282,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp10Max players. The slot count is 10.
v2574Protocol. Your game must run protocol 2574 to connect.
cs111282Build. Build 111282 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.