Testing server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 43d ago · 95.26.136.6:28015
Abstract
We describe the public Rust server Testing server, reached at 95.26.136.6:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,350 of all servers. It last wiped 45d ago.
Keywordsteams off modded oxide hardcore
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 95.26.136.6:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | teams off |
| Wipe schedule | – |
| Last wipe | 14 Sep 2026, 15:49 UTC |
| Hostname | – |
| First seen | 16 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| TheLastOfRust Hardcore PvE Zombie Survivalno group limit · 7 on average | 4/100 |
| Alone & AfraidOC · no group limit · biweekly · 2 on average | 0/50 |
| [BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 2 on average | 3/50 |
| TheLastOfRust Premium Hardcore PvE Zombie Survivalno group limit · 2 on average | 0/100 |
| ほしラス2EA · no group limit · 1 on average | 0/50 |
| ShockRust | Blue | NoLimitno group limit · 151 on average | 87/500 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1In which location is Testing server based?
No region is published by Testing server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 95.26.136.6:28015 is its address.
A.2How reliable is Testing server, and is it currently online?
Right now, Testing server is offline, and the last time it was seen was 43 days 10 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. The first record of it by Rust Statistics dates to 16 September 2026.
A.3What is the Rust version for Testing server?
The version of Rust on Testing server is network protocol 2633 and build 163794, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.4On what cycle does Testing server wipe?
There are not yet enough recorded wipes for Testing server to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 45 days 4 hours have passed since the current world was generated.
Population
A.5What is the rank of Testing server among Rust servers?
Ranked by player hours across seven days, Testing server holds #13,350, in the top – of all ranked servers.
A.6How would you characterise the player activity on Testing server?
The last recorded sighting of Testing server was 43 days 10 hours ago; it is offline now.
Tags and filters
A.7What do the tags associated with Testing server signify?
The game's server browser reads gmhardcore (Game mode): The ruleset is hardcore: a harsher game; mp1 (Max players): 1 slots are available; ts0 (Group limit): No teams: the feature is off; v2633 (Protocol): Joining requires the same game version: protocol 2633; cs163794 (Build): This server runs game build 163794; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which Testing server publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.8Where can Testing server be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Testing server fits are: Modded Rust servers. These filters on the server list return it: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.
Settings and map
A.9Which settings and rules are in force on Testing server?
The name of Testing server states no gather rate. A group limit is absent from what the server publishes. The mode is hardcore, which means The hardest mode Facepunch offers. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
A.10What map is in use on Testing server?
A procedural map, generated by the game, is what Testing server runs.
Connection
A.11How do you connect to Testing server?
Enter client.connect 95.26.136.6:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp1,ptrak,$r?,v2633,gmhardcore,cs163794,ts0,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmhardcore | Game mode. The ruleset is hardcore: a harsher game. |
mp1 | Max players. 1 slots are available. |
ts0 | Group limit. No teams: the feature is off. |
v2633 | Protocol. Joining requires the same game version: protocol 2633. |
cs163794 | Build. This server runs game build 163794. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. No region code is set. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.