Testing server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 43d ago · 95.26.136.88:28015
Abstract
We describe the public Rust server Testing server, reached at 95.26.136.88:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #12,835 of all servers. It last wiped 43d ago.
Keywordsteams off modded oxide hardcore
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 95.26.136.88:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | teams off |
| Wipe schedule | – |
| Last wipe | 14 Sep 2026, 15:49 UTC |
| Hostname | – |
| First seen | 14 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| TheLastOfRust Hardcore PvE Zombie Survivalno group limit · 9 on average | 4/100 |
| Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | RNA · no group limit · biweekly · 3 on average | 1/50 |
| Alone & AfraidOC · no group limit · biweekly · 2 on average | 1/50 |
| [BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 2 on average | 4/50 |
| TheLastOfRust Premium Hardcore PvE Zombie Survivalno group limit · 2 on average | 1/100 |
| ShockRust | Blue | NoLimitno group limit · 163 on average | 74/500 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1In which location is Testing server based?
No region is published by Testing server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 95.26.136.88:28015 is its address.
A.2How reliable is Testing server, and is it currently online?
At the present moment, Testing server is offline; it was last seen 43 days 6 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 14 September 2026 by Rust Statistics.
A.3What version of Rust is run on Testing server?
The version of Rust on Testing server is network protocol 2633 and build 163794, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4When are wipes carried out on Testing server?
There are not yet enough recorded wipes for Testing server to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 43 days 7 hours.
Population
A.5What is the rank of Testing server among Rust servers?
Ranked by player hours across seven days, Testing server holds #12,835, in the top – of all ranked servers.
A.6How would you characterise the player activity on Testing server?
The last recorded sighting of Testing server was 43 days 6 hours ago; it is offline now.
Tags and filters
A.7What do the tags associated with Testing server signify?
gmhardcore (Game mode): The ruleset is hardcore: a harsher game; mp1 (Max players): The slot count is 1; ts0 (Group limit): No teams: the feature is off; v2633 (Protocol): Joining requires the same game version: protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags Testing server publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.8Where can Testing server be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Testing server: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.
Rules, settings, map
A.9Under what rules and settings does Testing server operate?
Its name carries no gather rate for Testing server. A group limit is absent from what the server publishes. The mode is hardcore, which means The hardest mode Facepunch offers. Combat and raiding against other players are allowed. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. The server has VAC on, Valve's anti-cheat.
A.10What map is in use on Testing server?
The game generates the map on Testing server; that format is procedural.
Connection
A.11How do you connect to Testing server?
Press F1 inside Rust to open the console and enter client.connect 95.26.136.88:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp1,ptrak,$r?,v2633,gmhardcore,cs163794,ts0,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmhardcore | Game mode. The ruleset is hardcore: a harsher game. |
mp1 | Max players. The slot count is 1. |
ts0 | Group limit. No teams: the feature is off. |
v2633 | Protocol. Joining requires the same game version: protocol 2633. |
cs163794 | Build. The game build is 163794. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. No region code is set. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.