Testing server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 43d ago · 95.26.144.122:28015
Abstract
We describe the public Rust server Testing server, reached at 95.26.144.122:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,258 of all servers. It last wiped 44d ago.
Keywordsteams off modded oxide hardcore
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 95.26.144.122:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | teams off |
| Wipe schedule | – |
| Last wipe | 14 Sep 2026, 15:49 UTC |
| Hostname | – |
| First seen | 15 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| TheLastOfRust Hardcore PvE Zombie Survivalno group limit · 8 on average | 1/100 |
| Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | RNA · no group limit · biweekly · 3 on average | 4/50 |
| Alone & AfraidOC · no group limit · biweekly · 2 on average | 0/50 |
| [BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 2 on average | 4/50 |
| TheLastOfRust Premium Hardcore PvE Zombie Survivalno group limit · 2 on average | 2/100 |
| ShockRust | Blue | NoLimitno group limit · 157 on average | 67/500 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does Testing server have?
A region is not published by Testing server. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 95.26.144.122:28015.
A.2What is the reliability of Testing server, and is it online?
At the present moment, Testing server is offline; it was last seen 43 days 5 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. The first record of it by Rust Statistics dates to 15 September 2026.
A.3What is the Rust version for Testing server?
Testing server is running Rust network protocol 2633 and build 163794 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.4On what cycle does Testing server wipe?
Too few wipes by Testing server have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 44 days 7 hours.
Player count
A.5What position does Testing server occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts Testing server at #13,258, within the top – of ranked servers.
A.6How would you characterise the player activity on Testing server?
The last recorded sighting of Testing server was 43 days 5 hours ago; it is offline now.
Tags and filters
A.7What do the tags associated with Testing server signify?
Tags from Testing server, read by the game's server browser, are gmhardcore (Game mode): Hardcore rules apply, a harsher set; mp1 (Max players): 1 slots are available; ts0 (Group limit): The server does not allow teams; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs163794 (Build): The game build is 163794; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.8Where can Testing server be found among the Rust Statistics lists and filters?
Modded Rust servers are the Rust Statistics lists that Testing server fits. You will find it on the server list filtered by: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.
Settings and map
A.9Which settings and rules are in force on Testing server?
The name of Testing server states no gather rate. A group limit is absent from what the server publishes. The mode is hardcore, which means The hardest mode Facepunch offers. Combat and raiding against other players are allowed. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Oxide on this server. VAC, Valve's anti-cheat, is enabled.
A.10On which map does Testing server take place?
The game generates the map on Testing server; that format is procedural.
Connection
A.11How do you connect to Testing server?
Press F1 inside Rust to open the console and enter client.connect 95.26.144.122:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp1,ptrak,$r?,v2633,gmhardcore,cs163794,ts0,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmhardcore | Game mode. Hardcore rules apply, a harsher set. |
mp1 | Max players. 1 slots are available. |
ts0 | Group limit. The server does not allow teams. |
v2633 | Protocol. The game protocol is 2633; your client must match it to join. |
cs163794 | Build. The game build is 163794. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. A region code has not been set. |
| Mods and access | |
^o | Oxide. Oxide (uMod), a plugin framework, runs on this server. |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.