nameserver
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 10d ago · 95.26.4.99:28015
Abstract
We describe the public Rust server nameserver, reached at 95.26.4.99:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #12,993 of all servers, the top 60%. It last wiped 10d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 60% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 16 Oct, 21:4810d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 95.26.4.99:28015 |
|---|---|
| Region | – |
| Max players | 15 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 16 Oct 2026, 21:48 UTC |
| Hostname | – |
| First seen | 16 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 164 on average | 168/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average | 120/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 112 on average | 136/225 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average | 34/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 86 on average | 137/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average | 49/1000 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What is the location of nameserver?
A region is not published by nameserver. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 95.26.4.99:28015.
A.2What is the reliability of nameserver, and is it online?
At the present moment, nameserver is offline; it was last seen 10 days 17 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 16 October 2026 by Rust Statistics.
A.3What version of Rust is run on nameserver?
The version of Rust on nameserver is network protocol 2634 and build 167781, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.4When are wipes carried out on nameserver?
There are not yet enough recorded wipes for nameserver to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 10 days 22 hours have passed since the current world was generated.
A.5How would you describe wipe day on nameserver?
Recent wipes saw an average peak of 1 players. The crowd reached its maximum 0 hours after the latest wipe.
Player count
A.6What position does nameserver occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts nameserver at #12,993, within the top 60% of ranked servers.
A.7At what level does nameserver operate in terms of players?
The last recorded sighting of nameserver was 10 days 17 hours ago; it is offline now.
Tags, lists
A.8How should the tags on nameserver be interpreted?
gmrust (Game mode): Survival on standard Rust rules; mp15 (Max players): The slot count is 15; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags nameserver publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.9Where can nameserver be found among the Rust Statistics lists and filters?
Modded Rust servers are the Rust Statistics lists that nameserver fits. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Settings and map
A.10Under what rules and settings does nameserver operate?
No gather rate appears in the name of nameserver. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gather, build and raid: the standard game. Combat and raiding against other players are allowed. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is not in use; Valve's anti-cheat is off.
A.11What is the map for nameserver?
On nameserver the terrain is procedural, built by the game itself.
Connection
A.12How do you connect to nameserver?
Press F1 inside Rust to open the console and enter client.connect 95.26.4.99:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp15,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp15 | Max players. The slot count is 15. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs167781 | Build. This server runs game build 167781. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^o | Oxide. Oxide (uMod), a plugin framework, runs on this server. |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.