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Name of Server as Shown on the Client Server List

Rust Statistics

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Offline · checked 29d ago · 95.27.48.146:28015

Abstract

We describe the public Rust server Name of Server as Shown on the Client Server List, reached at 95.27.48.146:28015 and hosted in EU. It is offline at the last check, against a seven-day mean of 01. It ranks #16,860 of all servers, the top 71%, and #2570 in EU. It last wiped 30d ago on a published weekly schedule; the next wipe is expected Monday 2 November, 20:17 UTC, its weekly schedule tag.

Keywordsweekly wipes vanilla modded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1000% full
In the queue0no queue
Seven-day mean0peak –
Rank2#16,860top 71%; #2570 in EU
Last wipe30d agoweekly schedule
Next wipe34d 15hMon 2 Nov, 20:17 UTC

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 71% of all ranked servers, the top 87% in EU. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep30 Sep3 Oct6 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: from its schedule tag

The next wipe is expected Monday 2 November, 20:17 UTC, in 4d 15h. Its weekly schedule tag (low confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap3.6 daysbetween real wipes
On rhythm33%of its recent wipes
Wipe-day peak1players, last three wipes
Crowd held0%else halves by day 3
Table 3: Coming wipes, as expected.
When (UTC)InKind
Mon 2 Nov, 20:174d 15hits own schedule
Thu 5 Nov, 19:007d 14hforce wipefw
Mon 9 Nov, 20:1711d 15hits own schedule
Mon 16 Nov, 20:1718d 15hits own schedule
Mon 23 Nov, 20:1725d 15hits own schedule
Mon 30 Nov, 20:1732d 15hits own schedule
Thu 3 Dec, 19:0035d 14hforce wipefw
Mon 7 Dec, 20:1739d 15hits own schedule
Mon 28 SepFri 25 SepFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Mon 28 Sep, 20:1730d ago 1 – running 0
Fri 25 Sep, 06:2833d ago 1 – 3.6 d 0
Fri 18 Sep, 07:4940d ago 1 halved by day 3 6.9 d 0
Thu 17 Sep, 17:0441d ago 1 – 0.6 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 5: The server's published settings.
Address95.27.48.146:28015
RegionEU
Max players100
Group limit60 max
Wipe scheduleweekly
Last wipe28 Sep 2026, 20:17 UTC
Hostname–
First seen14 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are europe region filter [2], browse modded Rust servers [3], rust battlefield server figures [4] and next Rust wipe times [5].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ADRENALIN Rust RU 2X [ лутай СКИНЫ ] Loot+EU · groups of 60+ · 2x · weekly · 4 on average3/100
RUSTBURG.GG #1〔X5/X10|NO LIMIT|LOOT+|FPS+|KITS|TP〕27.10EU · groups of 50+ · 5x · weekly · 184 on average47/100
CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANSEU · groups of 100+ · 1000x · weekly · 62 on average12/50
X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++EU · groups of 8+ · 1e+06x · weekly · 10 on average3/200
EU|AndysolAM 20x No BPs|PVP|Shop|Loot+|Kits|Raid+|MyMini|SkinboEU · groups of 10+ · 20x · weekly · 6 on average5/200
PERFECT RUST X1000 NOLIMIT SHOP LOOT+ FPS+EU · groups of 25+ · 1000x · weekly · 5 on average2/250

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is Name of Server as Shown on the Client Server List based?

In Europe, according to its own listing, Name of Server as Shown on the Client Server List appears with the EU tag. Rust Statistics does not look up the machine's location; it shows where the server says it is. 95.27.48.146:28015 is its address.

A.2What is the reliability of Name of Server as Shown on the Client Server List, and is it online?

Right now, Name of Server as Shown on the Client Server List is offline, and the last time it was seen was 29 days 12 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. Its first appearance in Rust Statistics's records is 14 September 2026.

A.3What is the Rust version for Name of Server as Shown on the Client Server List?

Rust network protocol 2633 and build 165217 is the version that Name of Server as Shown on the Client Server List runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4What schedule does Name of Server as Shown on the Client Server List follow for wipes?

Because too few wipes of Name of Server as Shown on the Client Server List are recorded to confirm the schedule, the tag governs the prediction. The server is due to wipe on Monday 2 November at 20:17 UTC. 30 days 8 hours have passed since the current world was generated. The tags state that wipes occur weekly.

A.5What characterises wipe day on Name of Server as Shown on the Client Server List?

The average busiest point of recent wipes was 1 players. The crowd reached its maximum 11 hours after the latest wipe. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. Otherwise, a fall below half took place by day 3.

Player count

A.6How does Name of Server as Shown on the Client Server List compare with other Rust servers in the rankings?

The seven-day player-hours ranking gives Name of Server as Shown on the Client Server List #16,860, in the top 71% of ranked servers and #2,570 in Europe.

A.7What is the population level of Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List is not online now; 29 days 12 hours have passed since it was last seen.

Tags and filters

A.8How should the tags on Name of Server as Shown on the Client Server List be interpreted?

gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): It offers 100 slots; ts60 (Group limit): A team holds no more than 60; v2633 (Protocol): Joining requires the same game version: protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^w (Weekly): Wipes happen every week; ^v (Vanilla): Rates, kits and rules are unchanged from the game Facepunch ships; ^i (Battlefield): This is battlefield play: quick PvP with kits and elevated rates; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game; EU (Europe): Europe is the region it appears under in the server browser: these are the tags Name of Server as Shown on the Client Server List publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can Name of Server as Shown on the Client Server List be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Name of Server as Shown on the Client Server List fits are: European Rust servers, Modded Rust servers and Rust battlefield servers. It appears under the following filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Settings and map

A.10Under what rules and settings does Name of Server as Shown on the Client Server List operate?

No gather rate appears in the name of Name of Server as Shown on the Client Server List. A group holds at most 60 players. Listed as battlefield, the game mode is kits and high rates for rapid PvP. It appears under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running. It describes itself as vanilla, which is to say rates, kits and rules are unchanged from the game Facepunch ships. The server has VAC on, Valve's anti-cheat.

A.11What map is in use on Name of Server as Shown on the Client Server List?

On Name of Server as Shown on the Client Server List the terrain is procedural, built by the game itself.

Connection

A.12How do you connect to Name of Server as Shown on the Client Server List?

Enter client.connect 95.27.48.146:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2633,^w,^v,^i,EU,gmrust,cs165217,ts60,^o^z.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp100Max players. It offers 100 slots.
ts60Group limit. A team holds no more than 60.
v2633Protocol. Joining requires the same game version: protocol 2633.
cs165217Build. This server runs game build 165217.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.
Wipe schedule
^wWeekly. Wipes happen every week.
Difficulty
^vVanilla. Rates, kits and rules are unchanged from the game Facepunch ships.
Gameplay
^iBattlefield. This is battlefield play: quick PvP with kits and elevated rates.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.
Region
EUEurope. Europe is the region it appears under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Europe region filter. ruststatistics.org/top-eu-rust-servers.
  3. [3]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Rust battlefield server figures. ruststatistics.org/top-rust-battlefield-servers.
  5. [5]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.