PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 9m ago · 95.31.130.21:28021
Abstract
We describe the public Rust server PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+, reached at 95.31.130.21:28021. At the last check it held 13 of 200 places, against a seven-day mean of 8 and a peak of 211. It ranks #1,084 of all servers, the top 5%. It last wiped 11d ago on a published biweekly schedule; the next wipe is expected Friday 30 October, 15:01 UTC, its biweekly schedule tag.
Keywords5x gather biweekly wipes modded oxide pve
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 5% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: from its schedule tag
The next wipe is expected Friday 30 October, 15:01 UTC, in 2d 20h. Its biweekly schedule tag (low confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 12.3 days | between real wipes |
| On rhythm | 67% | of its recent wipes |
| Wipe-day peak | 16 | players, last three wipes |
| Crowd held | 100% | of its cycles kept half the crowd |
| When (UTC) | In | Kind |
|---|---|---|
| Fri 30 Oct, 15:01 | 2d 20h | its own schedule |
| Thu 5 Nov, 19:00 | 9d 0h | force wipefw |
| Fri 13 Nov, 15:01 | 16d 20h | its own schedule |
| Fri 27 Nov, 15:01 | 30d 20h | its own schedule |
| Thu 3 Dec, 19:00 | 37d 0h | force wipefw |
| Fri 11 Dec, 15:01 | 44d 20h | its own schedule |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 16 Oct, 15:0111d ago | 15 | – | running | 3 |
| Sat 3 Oct, 11:4724d ago | 17 | held half | 13.1 d | 5 |
| Thu 1 Oct, 17:49fw26d ago | 16 | – | 1.7 d | 9 |
| Sat 19 Sep, 09:3238d ago | 13 | held half | 12.3 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 95.31.130.21:28021 |
|---|---|
| Region | – |
| Max players | 200 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 16 Oct 2026, 15:01 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Custom Map |
| Size | 4500 |
| Seed | 1903688584 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are 5x rust server statistics [2], modded server list with rates [3], pve server list [4] and next Rust wipe times [5].
| Server | Players |
|---|---|
| Rusty Spoon EU PVE 5x [Events|Raid|Quests|Zombies|SkillTree]EU · groups of 8+ · 5x · biweekly · 35 on average | 65/150 |
| Rusty Spoon US PVE 5x [Events|Raid|Quests|Zombies|SkillTree]NA · groups of 8+ · 5x · biweekly · 32 on average | 25/150 |
| Hex AU 5x PVE | Skills | Jetpack | Quests | Custom WeaponsOC · groups of 8+ · 5x · biweekly · 22 on average | 1/100 |
| PURGE BURN ZOMBIE ISLAND PVE|5X|Raidable Bases|Skill Tree|QUESTgroups of 24+ · 5x · biweekly · 12 on average | 16/100 |
| CobaltCove.io PvE x5 | Skills | Bots | Raid Bases | QuestsEU · groups of 8+ · 5x · biweekly · 6 on average | 6/77 |
| FOG PVE 5X | Raidable Bases | Convoy'sEU · groups of 12+ · 5x · biweekly · 4 on average | 6/200 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Is the performance of PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ smooth?
Over the past 48 hours, it ran at an average of 88 server fps, with a low of 33. Buildings, deployables and all other world objects counted together reached a maximum of 187,555 entities. Memory use peaked at 6,611 MB. When fps is low and entity count climbs, players feel lag.
A.2What is the location of PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+?
There is no region published for PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 95.31.130.21:28021 is its address.
A.3What is the online status and reliability of PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+?
PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ is currently online. Based on the uptime it reports, the last restart occurred about 12 hours ago. Of the 168 hours in the last 7 full days, 168 were served, an availability of 100%. The first record of it by Rust Statistics dates to 13 September 2026.
A.4What version of Rust is run on PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+?
Rust network protocol 2635 and build 168909 is the version that PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.5On what cycle does PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ wipe?
The prediction follows the tag, as PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+'s recorded wipes are too few to confirm its schedule. The server is due to wipe on Friday 30 October at 15:01 UTC. 11 days 3 hours have passed since the current world was generated. A fortnightly wipe schedule appears in its tags.
A.6What characterises wipe day on PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+?
The average busiest point of recent wipes was 16 players. The peak on the latest wipe came 26 hours after it began. Half the peak was sustained until the next wipe in 100% of recent wipes.
Population
A.7What is the rank of PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ among Rust servers?
The seven-day player-hours ranking puts PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ at #1,084, within the top 5% of ranked servers.
A.8How would you characterise the player activity on PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+?
The current population of PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ is 13, drawn from 200 slots. Over the last week the count averages 8 players and reaches 21 at its height. Averaging 17 players, 13:00 UTC was the busiest hour of the past 48.
Tags and filters
A.9What do the tags associated with PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ signify?
gmvanilla (Game mode): Survival on vanilla rules; mp200 (Max players): The slot count is 200; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^b (Biweekly): Wipes take place once a fortnight; ^p (PvE): Player fighting is off; danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game; jp0 (Custom tag): A non-standard tag, applied by the owner or a plugin: these are the tags PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.10Where can PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ be found among the Rust Statistics lists and filters?
These Rust Statistics lists include PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+: 5x Rust servers: live statistics, Modded Rust servers and Rust PvE servers: live list. These filters on the server list return it: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x; Players now: At least 10.
Settings and map
A.11Under what rules and settings does PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ operate?
At 5x gather, PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ states its rate in the server name itself. The group cap is 8 players, which is the default in the game. Listed as pve, the game mode is fighting other players is excluded. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. VAC is active: that is Valve's anti-cheat.
A.12On which map does PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ take place?
Size 4,500 and seed 1903688584 define the procedural, game-generated map on PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+. Because size and seed determine the map, RustMaps can show it, linked from this page. The name of the map is Custom Map.
Connection
A.13How do you connect to PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+?
Press F1 inside Rust to open the console and enter client.connect 95.31.130.21:28021. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. Its website can be found at https://mars.gamestores.app.
Appendix BServer tags
What each of the server's tags means. Published as mp200,ptrak,jp0,$r?,v2635,^b,^p,gmvanilla,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. Survival on vanilla rules. |
mp200 | Max players. The slot count is 200. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
| Wipe schedule | |
^b | Biweekly. Wipes take place once a fortnight. |
| Gameplay | |
^p | PvE. Player fighting is off; danger comes from the world. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
| Other | |
jp0 | Custom tag. A non-standard tag, applied by the owner or a plugin. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. 5x rust server statistics. ruststatistics.org/top-5x-rust-servers.
- [3]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Pve server list. ruststatistics.org/top-rust-pve-servers.
- [5]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.