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Server name on in-game server list

Rust Statistics

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Offline · checked 34d ago · 95.37.68.135:28015

Abstract

We describe the public Rust server Server name on in-game server list, reached at 95.37.68.135:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,641 of all servers, the top 71%. It last wiped 34d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/50% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,641top 71%
Last wipe34d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap1.2 daysbetween real wipes
On rhythm20%of its recent wipes
Wipe-day peak1players, last three wipes
Crowd held100%of its cycles kept half the crowd
Thu 24 SepMon 21 SepSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 24 Sep, 08:4034d ago 1 – running 1
Mon 21 Sep, 05:3737d ago 1 held half 3.1 d 1
Sat 19 Sep, 15:3938d ago 1 – 1.6 d 1
Sat 19 Sep, 07:3139d ago 1 – 0.3 d 0
Fri 18 Sep, 21:3139d ago 1 – 0.4 d 1
Thu 17 Sep, 16:3540d ago 1 – 1.2 d 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address95.37.68.135:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe24 Sep 2026, 09:39 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and next Rust wipe times [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 156 on average192/500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average130/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average180/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 89 on average144/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average19/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average49/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is Server name on in-game server list based?

No region is published by Server name on in-game server list. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 95.37.68.135:28015.

A.2How reliable is Server name on in-game server list, and is it currently online?

At the present moment, Server name on in-game server list is offline; it was last seen 34 days 3 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. Its first appearance in Rust Statistics's records is 13 September 2026.

A.3What is the Rust version for Server name on in-game server list?

Server name on in-game server list is running Rust network protocol 2633 and build 165217 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4When are wipes carried out on Server name on in-game server list?

With irregular wipe times, Server name on in-game server list offers no next wipe to predict. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 34 days 4 hours ago.

A.5What happens on Server name on in-game server list when wipe day arrives?

The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 0 hours after it began. The crowd stayed above half its peak until the next wipe in 100% of recent wipes.

Population

A.6How does Server name on in-game server list compare with other Rust servers in the rankings?

Ranked by player hours across seven days, Server name on in-game server list holds #15,641, in the top 71% of all ranked servers.

A.7At what level does Server name on in-game server list operate in terms of players?

The last recorded sighting of Server name on in-game server list was 34 days 3 hours ago; it is offline now.

Tags and filters

A.8How should the tags on Server name on in-game server list be interpreted?

gmrust (Game mode): Survival on standard Rust rules; mp5 (Max players): The slot count is 5; ts8 (Group limit): The team cap is 8, which is the game default; v2633 (Protocol): Joining requires the same game version: protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags Server name on in-game server list publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can Server name on in-game server list be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Server name on in-game server list: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and map

A.10Under what rules and settings does Server name on in-game server list operate?

Its name carries no gather rate for Server name on in-game server list. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. The server has VAC on, Valve's anti-cheat.

A.11What map is in use on Server name on in-game server list?

A procedural map, generated by the game, is what Server name on in-game server list runs.

How to join

A.12How do you connect to Server name on in-game server list?

Enter client.connect 95.37.68.135:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp5Max players. The slot count is 5.
ts8Group limit. The team cap is 8, which is the game default.
v2633Protocol. Joining requires the same game version: protocol 2633.
cs165217Build. This server runs game build 165217.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.