BedWars Dev
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 12d ago · 95.52.119.35:28015
Abstract
We describe the public Rust server BedWars Dev, reached at 95.52.119.35:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #12,848 of all servers, the top 59%. It last wiped 12d ago.
Keywordsmodded carbon
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 59% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 1.1 days | between real wipes |
| On rhythm | 25% | of its recent wipes |
| Wipe-day peak | 2 | players, last three wipes |
| Crowd held | 100% | of its cycles kept half the crowd |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 15 Oct, 21:1512d ago | 2 | – | running | 2 |
| Tue 13 Oct, 19:3914d ago | 2 | held half | 2.1 d | 0 |
| Sun 11 Oct, 20:1116d ago | 2 | – | 2 d | 0 |
| Sat 10 Oct, 23:3217d ago | 2 | – | 0.9 d | 0 |
| Wed 7 Oct, 23:0520d ago | 2 | held half | 3 d | 0 |
| Wed 7 Oct, 07:4020d ago | 2 | – | 0.6 d | 1 |
| Tue 6 Oct, 21:1721d ago | 2 | – | 0.4 d | 0 |
| Mon 5 Oct, 20:4422d ago | 3 | – | 1 d | 3 |
| Sun 4 Oct, 17:3623d ago | 3 | – | 1.1 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 95.52.119.35:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 15 Oct 2026, 21:40 UTC |
| Hostname | – |
| First seen | 1 Oct 2026 |
| Map | Custom Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 157 on average | 67/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average | 135/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average | 68/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average | 33/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average | 4/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average | 7/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does BedWars Dev have?
There is no region published for BedWars Dev. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 95.52.119.35:28015 is its address.
A.2How reliable is BedWars Dev, and is it currently online?
At the present moment, BedWars Dev is offline; it was last seen 12 days 7 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 1 October 2026.
A.3What version of Rust is run on BedWars Dev?
Rust network protocol 2634 and build 166652 is the version that BedWars Dev runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.4What schedule does BedWars Dev follow for wipes?
Prediction of the next wipe is impossible for BedWars Dev, which wipes irregularly. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 12 days 8 hours.
A.5How would you describe wipe day on BedWars Dev?
Across its recent wipes, the average peak population was 2 players. The crowd reached its maximum 0 hours after the latest wipe. For 100% of recent wipes, the population did not fall below half the peak before the next wipe.
Population
A.6What is the rank of BedWars Dev among Rust servers?
The seven-day player-hours ranking puts BedWars Dev at #12,848, within the top 59% of ranked servers.
A.7What is the population level of BedWars Dev?
The last recorded sighting of BedWars Dev was 12 days 7 hours ago; it is offline now.
Tags, lists
A.8What do the tags associated with BedWars Dev signify?
Tags from BedWars Dev, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): This server uses Carbon for its plugins. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can BedWars Dev be found among the Rust Statistics lists and filters?
Modded Rust servers are the Rust Statistics lists that BedWars Dev fits. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Settings and map
A.10Which settings and rules are in force on BedWars Dev?
No gather rate appears in the name of BedWars Dev. At 8 players, the group limit equals the game's default. The mode is survival, which means gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. Carbon plugins are running. The server has VAC on, Valve's anti-cheat.
How to join
A.11How do you connect to BedWars Dev?
Press F1 inside Rust to open the console and enter client.connect 95.52.119.35:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp50 | Max players. The slot count is 50. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs166652 | Build. This server runs game build 166652. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^z | Modded. Modded listing: plugins or settings modify the game. |
^y | Carbon. This server uses Carbon for its plugins. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.