Rust StatisticsWorking papers on every public Rust server · 104,326 players now

Dark

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 6d ago · 95.84.199.42:28015

Abstract

We describe the public Rust server Dark, reached at 95.84.199.42:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,289 of all servers, the top 69%. It last wiped 7d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/5000% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,289top 69%
Last wipe7d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k24 Sep30 Sep10 Oct16 Oct23 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap1.2 daysbetween real wipes
On rhythm14%of its recent wipes
Wipe-day peak3players, last three wipes
Crowd held0%else halves by day 2
Wed 21 OctSun 11 OctSat 10 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 3, 19 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Wed 21 Oct, 19:277d ago 3 – running 0
Sun 11 Oct, 09:2418d ago 2 halved by day 2 10.4 d 3
Sat 10 Oct, 13:2619d ago 3 – 0.8 d 1
Fri 9 Oct, 15:3420d ago 3 – 0.9 d 2
Thu 8 Oct, 11:4621d ago 3 – 1.2 d 1
Wed 7 Oct, 13:3922d ago 2 – 0.9 d 2
Sun 27 Sep, 08:0532d ago 2 – 10.2 d 0
Thu 24 Sep, 19:3034d ago 3 held half 2.5 d 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address95.84.199.42:28015
Region–
Max players500
Group limit8, the default
Wipe schedule–
Last wipe21 Oct 2026, 19:52 UTC
Hostname–
First seen24 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and upcoming Rust wipes [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average109/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average125/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average176/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average70/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 90 on average211/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average347/350

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does Dark have?

No region is published by Dark. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 95.84.199.42:28015.

A.2What is the reliability of Dark, and is it online?

At the present moment, Dark is offline; it was last seen 6 days 8 hours ago. Of the 168 hours in the last 7 full days, 8 were served, an availability of 5%. Its first appearance in Rust Statistics's records is 24 September 2026.

A.3What is the Rust version for Dark?

Rust network protocol 2634 and build 166652 is the version that Dark runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4On what cycle does Dark wipe?

No next wipe can be predicted for Dark since its wipes occur at irregular intervals. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 7 days 23 hours.

A.5What characterises wipe day on Dark?

The average busiest point of recent wipes was 3 players. The crowd reached its maximum 19 hours after the latest wipe. Half the peak was sustained until the next wipe in 0% of recent wipes. Otherwise, a fall below half took place by day 2.

Player count

A.6What position does Dark occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts Dark at #15,289, within the top 69% of ranked servers.

A.7What is the population level of Dark?

The last recorded sighting of Dark was 6 days 8 hours ago; it is offline now. Averaged across the last seven days, the population is 0 players.

Tags, lists

A.8What is the meaning of the tags on Dark?

Tags from Dark, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp500 (Max players): The slot count is 500; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Build 166652 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can Dark be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that Dark fits. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules, settings, map

A.10Under what rules and settings does Dark operate?

Its name carries no gather rate for Dark. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gather, build and raid: the standard game. Combat and raiding against other players are allowed. The server browser lists it as Modded, where plugins or settings alter the game. Oxide plugins are running. The server has VAC on, Valve's anti-cheat.

A.11On which map does Dark take place?

On Dark the terrain is procedural, built by the game itself.

How to join

A.12What is the process for joining Dark?

Enter client.connect 95.84.199.42:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp500Max players. The slot count is 500.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. Your game must run protocol 2634 to connect.
cs166652Build. Build 166652 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.