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My Rust Server - Test

Rust Statistics

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Online · checked 1h ago · 96.2.164.37:28015

Abstract

We describe the public Rust server My Rust Server - Test, reached at 96.2.164.37:28015. At the last check it held 0 of 50 places, against a seven-day mean of 0 and a peak of 21. It ranks #5,807 of all servers, the top 26%. It last wiped 3d ago.

Keywordsmodded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak 2
Rank2#5,807top 26%
Last wipe3d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123419:0004:0013:0023:0008:0017:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
01020304019:0004:0013:0023:0008:0017:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct.

4Rank

The server stands in the top 26% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak2players, last three wipes
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sat 24 Oct, 21:463d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of My Rust Server - Test
Figure 5: The map: Procedural Map, size 3500, seed 352165132. Open on RustMaps.
Table 4: The server's published settings.
Address96.2.164.37:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe24 Oct 2026, 21:46 UTC
Hostname–
First seen24 Oct 2026
MapProcedural Map
Size3500
Seed352165132

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and upcoming Rust wipes [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average205/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average183/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average126/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average19/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average50/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1Does My Rust Server - Test perform well?

Its average server fps over the last 48 hours was 29, with a minimum of 13. The highest number of entities it carried was 68,522, comprising buildings, deployables and all other objects. The peak memory usage was 3,454 MB. Players experience lag when fps is low and the entity count is rising.

A.2What location does My Rust Server - Test have?

No region is published by My Rust Server - Test. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 96.2.164.37:28015 is its address.

A.3What is the reliability of My Rust Server - Test, and is it online?

At the present moment, My Rust Server - Test is online. It last restarted around 3 days 18 hours ago, according to its reported uptime. Of the 72 hours in the last 3 full days, 72 were served, an availability of 100%. Its first appearance in Rust Statistics's records is 24 October 2026.

A.4What version of Rust is run on My Rust Server - Test?

Rust network protocol 2635 and build 168909 is the version that My Rust Server - Test runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.5On what cycle does My Rust Server - Test wipe?

The record of My Rust Server - Test's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 3 days 20 hours.

A.6What characterises wipe day on My Rust Server - Test?

Recent wipes saw an average peak of 2 players. The crowd reached its maximum 23 hours after the latest wipe.

Player count

A.7What position does My Rust Server - Test occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts My Rust Server - Test at #5,807, within the top 26% of ranked servers.

A.8How would you characterise the player activity on My Rust Server - Test?

The current population of My Rust Server - Test is 0, drawn from 50 slots. Over the last week the count averages 0 players and reaches 2 at its height.

Tags, lists

A.9How should the tags on My Rust Server - Test be interpreted?

The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): The plugin framework is Carbon, which My Rust Server - Test publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can My Rust Server - Test be found among the Rust Statistics lists and filters?

These Rust Statistics lists include My Rust Server - Test: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Rules, settings, map

A.11What are the settings and rules that govern My Rust Server - Test?

The name of My Rust Server - Test states no gather rate. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gather, build and raid: the standard game. Combat and raiding against other players are allowed. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Carbon. VAC is active: that is Valve's anti-cheat.

A.12What is the map for My Rust Server - Test?

Size 3,500 and seed 352165132 define the procedural, game-generated map on My Rust Server - Test. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

Connection

A.13What steps are required to join My Rust Server - Test?

Press F1 inside Rust to open the console and enter client.connect 96.2.164.37:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^z,^y.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. The mode is vanilla survival.
mp50Max players. 50 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. This server runs game build 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.
Mods and access
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
^yCarbon. The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.