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Private 2x Trio

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 1d ago · 96.234.16.95:28015

Abstract

We describe the public Rust server Private 2x Trio, reached at 96.234.16.95:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 21. It ranks #4,263 of all servers, the top 19%. It last wiped 6d ago.

Keywords2x gather modded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/30% full
In the queue0no queue
Seven-day mean1peak 2, 48 h peak 1
Rank2#4,263top 19%
Last wipe6d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75122:0023:0000:0001:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
025507510022:0023:0000:0001:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct.

4Rank

The server stands in the top 19% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12k4k6k8k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Private 2x Trio
Figure 4: The map: Procedural Map, size 4500, seed 703596067. Open on RustMaps.
Table 3: The server's published settings.
Address96.234.16.95:28015
Region–
Max players3
Group limit8, the default
Wipe schedule–
Last wipe22 Oct 2026, 01:16 UTC
Hostname–
First seen22 Oct 2026
MapProcedural Map
Size4500
Seed703596067

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are find a 2x rust server [2], modded Rust population table [3] and Rust wipe forecast [4].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 732 on average597/600
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 547 on average382/375
Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 354 on average128/150
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 325 on average126/150
Magic Rust #18 — Vanilla 2x | PyccкийEU · groups of 150+ · 2x · weekly · 323 on average43/100
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 299 on average186/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of Private 2x Trio smooth?

The server fps averaged 88 over the last 48 hours, never dropping below 79. Buildings, deployables and all other world objects counted together reached a maximum of 128,746 entities. Memory use peaked at 3,090 MB. Players experience lag when fps is low and the entity count is rising.

A.2What location does Private 2x Trio have?

There is no region published for Private 2x Trio. Rust Statistics does not look up the machine's location; it shows where the server says it is. 96.234.16.95:28015 is its address.

A.3What is the online status and reliability of Private 2x Trio?

Right now, Private 2x Trio is offline, and the last time it was seen was 30 hours ago. The uptime it reports indicates a restart about 2 hours ago. The server was up 38% of the time over the last 5 full days, 46 of 120 hours. It was first observed on 22 October 2026 by Rust Statistics.

A.4What version of Rust is run on Private 2x Trio?

Private 2x Trio is running Rust network protocol 2635 and build 168909 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.5What schedule does Private 2x Trio follow for wipes?

There are not yet enough recorded wipes for Private 2x Trio to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 6 days 7 hours.

Population

A.6How does Private 2x Trio compare with other Rust servers in the rankings?

Ranked by player hours across seven days, Private 2x Trio holds #4,263, in the top 19% of all ranked servers.

A.7At what level does Private 2x Trio operate in terms of players?

At this moment Private 2x Trio is offline, having last been seen 30 hours ago. The peak over seven days is 2, against an average of 1. The busiest hour of the last 48 is 22:00 UTC, averaging 1 players.

Tags, lists

A.8What is the meaning of the tags on Private 2x Trio?

Tags from Private 2x Trio, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp3 (Max players): 3 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can Private 2x Trio be found among the Rust Statistics lists and filters?

Rust servers with a 2x gather rate and Modded Rust servers are the Rust Statistics lists that Private 2x Trio fits. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.

Settings and map

A.10Under what rules and settings does Private 2x Trio operate?

The rate for gathering on Private 2x Trio is 2x, according to its name. At 8 players, the group limit equals the game's default. The mode is survival, which means the standard mode, in which you gather, build and raid. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. The server has VAC on, Valve's anti-cheat.

A.11What map is in use on Private 2x Trio?

The game generates Private 2x Trio's procedural map at size 4,500, from seed 703596067. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

Connection

A.12What steps are required to join Private 2x Trio?

Press F1 inside Rust to open the console and enter client.connect 96.234.16.95:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp3Max players. 3 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. The game build is 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Find a 2x rust server. ruststatistics.org/top-2x-rust-servers.
  3. [3]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.