Local Rust
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 33d ago · 96.242.128.27:28015
Abstract
We describe the public Rust server Local Rust, reached at 96.242.128.27:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #16,539 of all servers, the top 71%. It last wiped 51d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 96.242.128.27:28015 |
|---|---|
| Region | – |
| Max players | 4 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 7 Sep 2026, 18:04 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 150 on average | 105/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 123/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average | 136/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average | 47/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 4/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 19/1000 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1In which location is Local Rust based?
No region is published by Local Rust. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 96.242.128.27:28015.
A.2What is the online status and reliability of Local Rust?
Local Rust is currently offline, with the last sighting 33 days 7 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. The first record of it by Rust Statistics dates to 13 September 2026.
A.3What version of Rust is run on Local Rust?
Local Rust is running Rust network protocol 2633 and build 163207 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.4What schedule does Local Rust follow for wipes?
The record of Local Rust's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 51 days 14 hours have passed since the current world was generated.
Player count
A.5How does Local Rust compare with other Rust servers in the rankings?
Ranked by player hours across seven days, Local Rust holds #16,539, in the top 71% of all ranked servers.
A.6How would you characterise the player activity on Local Rust?
The last recorded sighting of Local Rust was 33 days 7 hours ago; it is offline now.
Tags, lists
A.7What do the tags associated with Local Rust signify?
gmrust (Game mode): Rust survival, in its standard form; mp4 (Max players): 4 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163207 (Build): Build 163207 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags Local Rust publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.8Where can Local Rust be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Local Rust fits are: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and map
A.9Under what rules and settings does Local Rust operate?
Its name carries no gather rate for Local Rust. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. VAC is not in use; Valve's anti-cheat is off.
A.10What is the map for Local Rust?
The game generates the map on Local Rust; that format is procedural.
Connection
A.11How do you connect to Local Rust?
Enter client.connect 96.242.128.27:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp4,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp4 | Max players. 4 slots are available. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2633 | Protocol. Your game must run protocol 2633 to connect. |
cs163207 | Build. Build 163207 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.